WINDSOR, UK – February 9, 2010 – 2K Games announced today that BioShock®2, the highly anticipated sequel to the 2007 Game of the Year, is now available worldwide for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Games for Windows-LIVE. Building upon the original game that shipped more than three million units worldwide, BioShock 2 delivers a single and multiplayer video game experience that is both an artistic achievement in entertainment and a highly addictive first-person shooter.
"BioShock represented a watershed moment in the gaming industry when it illustrated that games, like feature films, can be viewed as art - both in art design and in the rich depth of the narrative," said Christoph Hartmann, president of 2K. “Most importantly, the media are stating what we’ve known all along; that whether or not you’ve played the original, BioShock 2 is a worthy successor to one of the best games of all time that should not be missed.”
The single player serves as a sequel to the original game and provides fans with an unsettling storyline, dazzling visual design and the evolution of the genetically enhanced shooter gameplay. Set almost a decade after a grueling civil war consumed the once magnificent city of Rapture, evil reverberates through the halls and a wickedness once thought gone forever returns along the Atlantic seaboard. An unspeakable series of kidnappings from local seaside communities by an unseen monster leads to the repopulation of Little Sisters in Rapture’s failed utopia under the ocean. Players must step into the boots of one of gaming's most iconic characters, the Big Daddy, as they traverse through the fallen city, fending off attacks from an army of genetically modified Splicers, while searching for escape and the key to their survival.
Multiplayer in BioShock 2 provides fans with a rich and engrossing prequel experience that expands upon the fiction of Rapture’s origins. Set during the year before Rapture’s descent into chaos, players assume the role of a Plasmid test subject for Sinclair Solutions, a key provider of Plasmids and Tonics in the underwater city that was first explored in BioShock. Players will enter into areas from the original title as they struggle to gain superiority in frantically paced battles.
Following in the critically acclaimed footsteps of its predecessor, BioShock 2 has already received high scores from the UK’s top gaming and consumer press:
• 9/10, IGN UK
• 9/10, Videogamer.com
• 93%, PSM3 Magazine
• 90%, GamesMaster
• 90%, Xbox World 360
• 90%, PC Gamer UK
• 5/5, 360 Magazine
• 5/5, Nuts
• 5/5, Zoo
• 5/5, The Guardian Online
• 5/5, The Sunday Times
• 5/5, The Mirror
• 5/5, Loaded
BioShock 2 was developed by 2K Marin in collaboration with 2K Australia, Digital Extremes and 2K China for Xbox 360, PlayStation 3 and Games for Windows–LIVE, and is rated M for Mature by the ESRB.
For more information on BioShock 2 please visit www.bioshock2game.com, www.cultofrapture.com and www.somethinginthesea.com.
2K Games is a division of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a global developer, marketer, distributor and publisher of interactive entertainment software games for the PC, PlayStation®3 and PlayStation®2 computer entertainment systems, PSP® (PlayStation®Portable) system, Xbox 360® video game and entertainment system from Microsoft, Wii™, Nintendo DS™, iPhone™ and iPod® touch. The Company publishes and develops products through its wholly owned labels Rockstar Games and 2K, which publishes its titles under 2K Games, 2K Sports and 2K Play. Take-Two also distributes software, hardware and accessories in North America through its Jack of All Games subsidiary. The Company's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.
"PlayStation" is a registered trademark of Sony Computer Entertainment Inc.
Microsoft, Windows, the Windows Vista Start button, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies, and 'Games for Windows' and the Windows Vista Start button logo are used under license from Microsoft.
All trademarks and copyrights contained herein are the property of their respective holders.
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles for current generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our reliance on a primary distribution service provider for a significant portion of our products, our ability to raise capital if needed, risks associated with international operations, and the matters relating to the investigation by a special committee of our board of directors of the Company's stock option grants and the claims and proceedings relating thereto (including stockholder and derivative litigation and negative tax or other implications for the Company resulting from any accounting adjustments or other factors). Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended October 31, 2009, in the section entitled "Risk Factors," and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.