Artificial Studios Brings Ultra-Realistic Physics and Intense Psychic Combat to Life With CellFactor: Revolution for the PC
DALLAS, Aug. 3 /PRNewswire/ -- Artificial Studios, an independent videogame developer, announced today the December 2006 release of CellFactor: Revolution. The title is an action-packed first-person shooter with true-to- life physics for the PC, which takes advantage of the capabilities of the dedicated AGEIA(TM) PhysX(TM) processor.

Developed by Artificial Studios in conjunction with Immersion Games and originally conceived as a technology demonstration to showcase the capabilities of AGEIA's PhysX processor, CellFactor: Combat Training has received overwhelming industry support. The game trailer video was first shown at the 2006 Game Developers Conference and downloaded more than a million times. Since then, Artificial Studios has built entirely new gameplay for CellFactor: Revolution, featuring five worlds with fully destructible architecture, playable as a single-player or network supported (LAN or broadband online) game.

"CellFactor: Revolution fuses unpredictable psychic-powered warfare with awesome effects to produce a first-person shooter experience unlike any other," said Jeremy Stieglitz, president of Artificial Studios. "Every day we continue to discover new ways to harness the extensive capabilities of the PhysX processor, which opens up a whole new range of gameplay scenarios."

Together, Stieglitz and co-founder and CEO of AGEIA Technologies, Inc., Manju Hegde, will highlight the latest advancements and PhysX capabilities in CellFactor: Revolution at QuakeCon 2006 in Dallas. Up to 1,000 industry members, press and consumers are expected to attend the presentation on the main stage on Saturday, August 5, from 2:30-3:30 pm. Attendees of the show will be able to witness the realistic physics in CellFactor presented by Artificial Studios in AGEIA's booth at the expo from August 3-6.

In CellFactor: Revolution, gamers can manipulate thousands of objects simultaneously, control vehicles and fight against AI-controlled opponents or challenge friends to a match in the networked gameplay modes. CellFactor: Revolution establishes a new standard in physical interaction, combining multiplayer gameplay with massive environmental destruction.

Selecting from a range of characters with unique psychic and weapon abilities, players will manipulate the environment to pull, push or lift objects and propel oneself around the levels. The realistic gameplay powered by the PhysX processor allow the player to experience explosions that cause dust and collateral debris, wield powerful new weapons with volatile effects, and witness natural cloth, liquid and smoke phenomena.

Key advancements from CellFactor: Combat Training to CellFactor: Revolution include:


-- Fully destructible architecture in five unique environments -- bust
through walls, break down pillars, blow up bridges and more.
-- CellFactor: Revolution establishes a new standard of real-time
multiplayer interactivity -- thousands of breakable objects become
instant deadly arms. Four times the amount of interactive objects as
CellFactor: Combat Training.
-- Powerful new Psychic abilities, including Psi Rift (hold many objects
at once with both hands), Psi Crunch (implode whatever the character is
holding), Psi Wave (part an ocean of objects in front of you), Dual-
Wielding of any two weapons and more.
-- New vehicles, including a flying mechanized power-suit that creates an
dynamic gameplay experience.
-- New weapons, including a physically realistic Grappling Hook, giving
players more ways to destroy enemies and the environment around them.
-- Fresh gameplay modes include Assault and physics-oriented sports modes
in addition to Deathmatch and Physical Capture the Flag.

For more information about CellFactor: Revolution and to download game assets available after noon EDT, visit www.cellfactorgame.com.

About Artificial Studios
Artificial Studios is an independent videogame developer based in Gainesville, Florida. Focused on implementing the latest technologies in graphics, networking, and physics, Artificial Studios is building a series of standout next-generation franchises, including CellFactor and Monster Madness. Developer of the powerful Reality Engine middleware technology, Artificial Studios sold the engine Epic Games in 2005. For more information on the company, visit www.artificialstudios.com

About AGEIA Technologies, Inc.
AGEIA(TM) Technologies, Inc., is the pioneer of hardware-accelerated physics for PC games and has developed the world's first dedicated physics processor, the AGEIA PhysX(TM) processor. The AGEIA PhysX processor powers massive and pervasive real-time interactive worlds that for the first time obey the laws of classical physics. AGEIA provides a world-class cross platform software development kit to simplify advanced physics programming for the PhysX processor, as well next-generation gaming consoles. AGEIA is changing the face of gaming by working with more than sixty leading developers and publishers to deliver the next generation of physically immersive entertainment. The privately-held company is headquartered in Mountain View, Calif. For more information visit http://www.ageia.com
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