Austin, TX - June 7, 2011 - BigWorld (www.bigworldtech.com), a global leader in middleware game technology, develops the driving technology behind Wargaming.net’s World of Tanks MMO. The game will be showcased at the 2011 Electronic Entertainment Expo (E3), along with some other BigWorld powered titles. Built on BigWorld technology, World of Tanks (www.worldoftanks.com) is a free-to-play tank combat MMO developed by Wargaming.net in Belarus. Since the start of beta, the game has garnered critical acclaim and set a Guinness record for the most number of concurrent users on a gaming server at once. It has since followed a rapid upward trajectory, with major expansions from Russia into China, Western Europe, and North America.
“BigWorld technology has been a perfect fit for World of Tanks, as our user base grows rapidly the technology is able to adapt and grow with our needs,” said Wargaming.net CEO, Victor Kislyi. “We look forward to a long relationship with BigWorld on our current and future projects.”
World of Tanks currently has gained over three million registered users in a short period of time, and was awarded Best Game of 2011 at The Game Developers Conference in Russia. Last year, Wargaming.net took home Massively’s Best of E3 award for best concept, and they plan to continue the trend at this year’s expo with a massive gaming zone at Booth 423 of the South Hall. Visitors will be invited to engage in the open tournament that will run throughout the three days of E3. A few very large surprises, as well, are in store for attendees.
Other BigWorld powered titles being showcased at E3 include Realm of the Titans (Aeria Games), an isometric strategy role playing game inspired by the immensely popular Defense of the Ancients Warcraft III scenario. VIE (enVie), a role playing fantasy virtual world, is currently in development in California. Curt Shilling’s 38 studios in Rhode Island are licensing BigWorld, as well, for a stealth project in development.
BigWorld management and developers will be available for discussions and interviews during E3. Please email email@example.com to arrange a meeting.
# # #
BigWorld Pty Ltd was formed in 2002 to commercialize years of intense R&D, which started in 1999 and continues to this day. Based in Australia, BigWorld has a worldwide game developer base, and an ever expanding global focus. BigWorld has offices in Australia, Europe, USA and China. BigWorld provides licensees with unrivaled customer support which includes a comprehensive development environment and a team of dedicated staff delivering quality outcomes.
BigWorld’s unrivalled MMO Technology provides licensees a massive competitive advantage over “DIY” developers by significantly reducing risk, cost and time to market. BigWorld’s current licensing offerings include BigWorld Commercial, BigWorld Indie, BigWorld Indie Source, and BigWorld academic. More information at www.bigworldtech.com.
# # #
Wargaming.net has been making the award-winning strategy games for PC since 1998. Our ten-year focus on this genre allowed to master the principles of making truly enjoyable computer games. Wargaming.net’s strategic goal is to eventually become the leading developer of high-quality military strategy games, and to keep bringing “Strategic Satisfaction” to our players, of course!
World of Tanks is the first and only team-based massively multiplayer online action game dedicated to armored warfare. Your arsenal includes more than 150 armored vehicles from America, Germany, and the Soviet Union, carefully detailed with historical accuracy. World of Tanks is all about teamwork. Victory is achieved by combining your combat skills with those of the other members of your team, each playing their own role on the battlefield. Just add your favorite strategy to build your own iron empire and manifest the indisputable authority of the tank!