Daedalic's new adventure-game Memoria announced for Q3 2013
Hamburg, March 18, 2013 In their new adventure-game, indie-developer Daedalic Entertainment once again journeys into the amazing world of Aventuria. Memoria not only continues the tale of bird catcher Geron, protagonist of the prequel Chains of Satinav, players will also take the role of the adventurous princess Sadja, venturing deep into Aventuria's past and experience an age of epic battles.

Along with the announcement Daedalic Entertainment is releasing the first screenshots, impressively showcasing the game’s locations. The detailed, hand-drawn backgrounds breathe life into the story from the mind of Kevin Mentz (writer: A New Beginning; co-writer: Chains of Satinav, Deponia).

Memoria will be available in Q3 2013 featuring full English localization.

About the game

Memoria tells the tale of princess Sadja of the faraway-land of Fasar, who once ventured into war to fight demons in the Gorian Desert. Her goal – to become the greatest hero of all time – was foiled under mysterious circumstances. Something had occurred, the girl disappeared and her tale was eventually forgotten.

Five centuries pass, until one day Geron, a young bird catcher, meets a traveling merchant named Fahi in his native forest. This merchant promises to turn Gerons girlfriend Nuri, who has been transformed into a Raven, back into human form. But this favor comes at a price: Geron has to finally solve the mystery of Sadja’s fate.

He agrees without hesitation – unknowing that this will trigger a chain of events that will soon cast a shadow on his homeland and turn his present into a dark image of its long forgotten past…

http://www.memoria-game.de
http://facebook.com/daedalic

About Daedalic Entertainment

In its Hamburg-based studio, Daedalic Entertainment develops, publishes and markets high-quality computer- and videogames to a world-wide player-base. The main focus lies on the production of exceptional entertainment-software with strong narratives.

With titles such as Chaos on Deponia, Harveys New Eyes, Chains of Satinav and Edna and Harvey: The Breakout, Daedalic has been able to set new standards in adventure gaming and has been awarded with no less than 17 German Developer Awards (amongst others as “Studio of the Year” 2009), four German Computer Game Awards and a European Games Award. As a publisher Daedalic brings unusual and exceptional titles such as Torchlight II, Botanicula and Tales of Monkey Island to the German market.

http://www.daedalic.de
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