CARSLBAD, CA (Feb. 26, 2013) -- Dark Vale Games, an independent video game developer based in Southern California, has released a major update to the Company’s popular multiplayer PC game FORGE, this week, adding several core features as well as addressing some of the feedback received from game reviewers and the game’s fervent player community.
The FORGE 1.04 update, which released this week improves on the new player experience and streamlines the process for finding and joining matches and friends. Players may now learn and improve their skills versus A.I. bots in the Training Zone and enjoy server browser and lobby systems to find their way into games. In addition, the Ability Focus System has been updated with 30 new abilities providing more depth and strategy to the fast-paced combat.
Dark Vale Games has committed itself to greatly expanding the functionality and playability of FORGE with an aggressive schedule of new features and improvements. The company has provided a sneak peek at a host of new features coming soon to FORGE that will begin appearing in the studio’s 1.05 and 1.06 updates, currently planned for release in March and April.
Among the more exciting upcoming features for FORGE are: two entirely new classes -- The Ravager, a powerful and highly mobile melee character who can travel quickly with the use of a grappling hook. And, the Tinker, who can control combat, other players and the surrounding area with a wide variety of unique gadgets; an entirely new armor system allowing players to completely customize their characters piece by piece as well as new “Divine” armor sets for high level players; two new multiplayer maps – The Den of Fenric and Arenas; more than 60 new class abilities that can be unlocked via the Ability Focus System; and, a host of UI improvements as well as a completely overhauled tutorial, which will provide a more directed and rewarding experience for new players of FORGE.
For a complete list of previous and upcoming gameplay updates for FORGE, please visit http://www.playforgewar.com/category/development-diary/.
FORGE will be featured in the Midweek Madness Sale on Valve’s Steam service Tuesday, February 26 through Thursday, February 28 for $6.80 -- a 66% discount off its normal retail price -- http://store.steampowered.com/app/223390/.
In FORGE, a malicious being named The Devourer has swallowed the great pantheon of gods. Seeking escape, the trapped gods turn great warriors into zealous adherents and place them on a faceless world called FORGE, where every champion’s death feeds the immortals power.
FORGE was independently developed using the industry-standard Unreal Engine 3 from Epic Games and bridges the gap between the skill-based action of shooters and the strategic player-vs-player competition of massively multiplayer online games. Players use reflexes and aim to annihilate opponents while also leveraging the strategy of their MMO-style abilities to decide how to attack and defend in different scenarios.
Choosing one of five unique warrior classes, the player must battle head-to-head against others in a bid to free their god from the clutches of The Devourer. Each class is designed with traditional RPG tropes in mind, such as stealth and tank, but all have been reimagined and updated to further balance their abilities and create more complementary skills between classes. To be most effective, each class must use their skills and abilities together to create a unified fighting force capable of overlapping offensive and defensive abilities.
FORGE is rated T for Teen, for violence and blood, by the Entertainment Software Rating Board (ESRB). Please visit the ESRB website at www.esrb.org for more information about ratings. For more information about FORGE, please visit the game’s official website at www.playforgewar.com and visit the game’s Facebook page at www.facebook.com/playforgewar.
About Dark Vale Games
Dark Vale Games is an independent game studio based out of sunny Carlsbad, CA. The development team hails from some of the most respected game studios in the industry, including THQ, Midway, SOE, Lucas Arts, and Eidos. The team has had a hand in games such as Mortal Kombat, Unreal Tournament 2003/2004, Unreal Championship 2, and more.
For more information about Dark Vale Games or FORGE, please visit: www.playforgewar.com.
SuperGenius is a full service, triple-A game art and animation studio located in Portland, Oregon. Led by industry veterans who pioneered the US art house movement of the late 90's, the studio has continued to produce successful games while so many like it have shut down or moved overseas. Their work has contributed to the success of many top rated games such as Marvel Super Hero Squad Online, Deadliest Warrior, Jurassic Park and most recently The Walking Dead game which has won the hearts and scores of critics worldwide, becoming one of the highest rated games of 2012.
More information on SuperGenius can be found on the Internet at http://www.supergenius-studio.com/.
About Digital Confectioners
Based in New Zealand and founded in 2007, Digital Confectioners is a highly regarded developer of Unreal Engine 3 based games. The company has had a hand in such titles as Rekoil (debuted at E3 this year), Q.U.B.E, The Ball, The Haunted: Hells Reach and more. Members of their developer team have even taught Unreal Engine 3 development through programs sponsored by Epic Games. Digital Confectioners founding members are: James Tan, Sam Evans, and Neil Reynolds.
More information on Digital Confectioners can be found on the internet at http://www.digitalconfectioners.com/.