Larkspur, Calif. -- April 23, 2013 -- Deep Silver today revealed the final chapter in the ‘Ranger Survival Guide’ for Metro: Last Light. Exploring the unique equipment and brutal, hand-made weaponry every Ranger needs to survive the perils of the Metro, this chapter also teaches you how to use light as an ally (or even as a potential weapon) as well as detailing Metro’s infamous bullet-driven economy and gun trading and customization mechanic.
As Artyom, your survival (and indeed the fate of all mankind) now rests in your own, hopefully competent, hands… If you missed the first two chapters, you can catch up on the whole series at www.YouTube.com/MetroVideoGame.
The game will be available from May 14, 2013 in North America and May 17, 2013 across Europe for PlayStation®3, the Xbox 360® video game and entertainment system from Microsoft, and Windows PC.
For more information about Metro: Last Light, please visit www.enterthemetro.com. Alternately, follow us at Twitter.com/MetroVideoGame, find us at Facebook.com/MetroVideoGame and subscribe to the official YouTube channel at YouTube.com/MetroVideoGame for the latest gameplay trailers.
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About Deep Silver
Deep Silver develops and publishes interactive games for all platforms, seeking to deliver top-quality products that provide immersive game experiences driven by the desires of the gaming community. The company has published more than 200 games worldwide since 2003, including the critically-acclaimed, best-selling zombie action game, Dead Island™. Upcoming titles include the side-scrolling arcade brawler, Sacred™ Citadel, the isometric action RPG, Sacred 3, and the next game in the Dead Island franchise, Dead Island Riptide. Deep Silver, Inc. is a wholly-owned subsidiary of Koch Media, GmbH. For more information, please visit www.deepsilver.com or follow us on twitter at @deepsilver.
About 4A Games
4A Games is a computer game development studio based in Kiev, Ukraine. The studio was established in December 2005 by the veterans of Ukrainian game industry, with the aim of developing premium quality computer games for high-end PCs and next generation consoles supported by the in-house developed "4A Engine".
At the heart of the company are around 80 talented designers, programmers, artists, sound specialists and writers, with years of experience in software development and computer games in particular.