Many players love online games for active grinding, because this is an almost endless process in which the player simply destroys a huge number of monsters for the sake of experience and various rewards, but enjoys primarily the action itself, and not even the result, and such players can easily move from the conditional World of Warcraft to Final Fantasy, just having played enough grinding and WoW boost for your hero to the ceiling of the current update and while waiting for a new one, just move to a new project.
Diablo 4
A project from the Blizzard company, which is known to all fans of dark fantasy and has been popular since the first and second versions, which made a splash among players at the time of their release.
Dialbo 4 simply quietly and peacefully continues the development of the entire story and offers the player an interesting plot and the grinding process itself, in principle, which never ends.
Firstly, D4 means passing the game several times, with a regular increase in the level of difficulty, but at the same time a constant increase in the potential equipment and weapons that the player can receive during his gameplay.
At the first stages it will be a weak and primitive weapon, but later it will be elements of sets and legendary and sacred items, depending on the level of difficulty and the general parameter and the chance of finding a magic item from the player himself.
The grind will go from act to act, where the player will perform the same tasks at any difficulty level, but the monsters will be more complex and stronger, and the player will, on the contrary, lose resists, which will need to be replenished with really high-quality equipment and jewelry with accessories.
The main advantage of Diablo 4 for most players is the ability to play with any number of group members, and the entire gameplay that awaits you in the end directly depends on this.
The number of monsters will be increased exactly as much as there are players in a given group, but the increase in experience also increases so that the group plays with the same profit as alone, but at the same time you will have interesting gameplay and grind in the company of friends.
You don’t even need to fully concentrate on completing the storyline and acts, and you can simply farm profitable dungeons and just communicate with friends, leaving grind for grind’s sake – the concept for which some players come to such games. Of course, you can go through Diablo 4 fully and quickly, strive for the endgame and high difficulty levels and understand the storyline, or completely immerse yourself in the calm gameplay – it all depends on your choice.
World of Warcraft
WoW, as a basic concept, presents the player with several ideas on how he can conduct his gameplay.
The first is speed, it consists in getting to the project at any stage of its development and immediately breaking into a race with the best representatives of the allied and hostile factions, in order to boost in World of Warcraft, strive for the best weapons, equipment and jewelry and general the idea of catching up and overtaking the leaders in order to become one of the best players.
The second is thoughtfulness and enjoyment of the gameplay as a whole.
These are quests and leveling up, raids and dungeons, PVP content and the passage of each update, from the past to the current one. The most important thing in this format is to slowly and gradually strengthen the hero at each stage of his development before moving on to the next. For example, a player collects a full set of equipment and weapons, jewelry and materials up to level 60, so that, having reached a new important milestone, the already fully prepared character can be transferred to the new Dragonflight update format and continue his development in the story and gameplay process.
The goal here is not to participate in a full-fledged race of top players, but also not to be among the remaining ones, playing against equally persistent and thoughtful players from representatives of the enemy faction.
The third format that grind lovers can choose for themselves is a thoughtful passage of World of Warcraft without any specific goals.
You simply take all the quests not based on benefit, but on personal interest, read the storyline and quest line, clear locations until your inventory is completely full, and not based on experience, and hunt those monsters and in those add-ons that are interesting to you emotionally, not purely profit principle.
The most interesting version of grinding always takes place in new updates, because these are new monsters and locations, quests and challenges, and the opportunity to sell valuable resources to other players in order to earn gold on items that cost a lot at the time such an update is released and gradually decrease according to the principle of market saturation.
Path of Exile
Another project in the dark fantasy style, which focuses on the gameplay itself as the principle of the game and character development, but the developers have taken a more interesting path and in the process of hunting players will receive not only equipment and weapons, but also skills that need to be installed in weapons and armor in order to be able to use them, provided that the main characteristics that you upgrade from your hero match.
The project not only focuses on grinding through constant hunting and completing acts and difficulty levels to get into the format of seasons – constantly updated periods of new grind with special bonuses that change depending on the current season.
In addition, as part of the storyline, you will be able to save a captive noblewoman, who will add to your list of heroes with universal parameters and development opportunities for absolutely any class.
When you are grinding, it is better to immediately decide on the path of character development and sell everything unnecessary, because although you will not rush through the process, you will seriously not be able to create an effective class with combi-skills, this will lead you to a decline in efficiency and gradually getting tired of such gameplay.