Karlsruhe, 16.05.2013 – Today the online games developer and publisher Gameforge announces its intention to release the online first-person shooter S.K.I.L.L. – Special Force 2 in Europe. Tailored for fast-paced multiplayer action, the title offers everything that pumps the adrenaline in the hearts of shooter fans: numerous weapons and equipment, individually customisable characters, varied maps and a grand selection of varying game modes. Those interested in the game can already register for the newsletter at http://www.skill-specialforce2.com – the first 5,000 subscribers will receive guaranteed entry for the upcoming S.K.I.L.L.- Special Force 2 closed beta.
High-action gameplay, varied game modes
In S.K.I.L.L.- Special Force 2, players enter into battlefields of intensive and high-octane multiplayer action as elite members of world-recognised special units, playing across a wide range of game modes. Alongside classics such as deathmatch and team deathmatch, there is ‘Seizure’, where one team has to do everything they can to get to secret information in the other team’s camp whilst they naturally try to prevent this mission. In the ‘Survival’ game mode, the challenge is much more supernatural: here players can face wave upon wave of evil aliens in groups of up to 4 or by themselves. The latter also plays a significant role in the ‘Party’ mode: in classic team deathmatch manner, one team takes on the skills of the humans whilst the second team slips into the skins of extra-terrestrial invaders. They then have three unique classes to choose from: the ripper, the stunner and the libertine.
In order to be equipped for every situation, the players also receive access to an extensive arsenal of weaponry. The primary weapons are separated into the categories of rifle, sniper, MG and SMG and are available in many different finishes – for example with sights or silencers. The character can also be customized using equipment such as helmets, boots and bandoleers according to your own preferences.
Useful and innovative: the in-game clan feature
A central element of the game is the in-game clan feature, with which players can organise and manage their clan directly in the game. The customisable clan page offers the possibilities of clan administration, an application system for potential recruits, internal clan rankings and a clan chat, amongst other things.
Deeply atmospheric thanks to Unreal 3 and professional sound design
S.K.I.L.L. (Secret Kommando: Infiltrate. Liquidate. Liberate.) - Special Force 2 is built on the Unreal 3 engine and additionally offers a realistic sound backdrop: the weapon sounds have been recorded and prepared especially for the game by professional sound designers with Hollywood experience. Development studio Dragonfly’s title – known in Korea under the moniker of Special Force 2 – has been running very successfully in Korea and is one of the most popular shooters in the local e-sports scene. Alongside German and English, the title will appear in further languages, including Spanish, French and Russian.
An overview of the features of S.K.I.L.L.- Special Force 2:
- Unreal 3 engine and professional sound design
- Fast-paced multiplayer action for up to 16 players simultaneously
- In-game clan features for organisation of clans directly in the game
- Extensive selection of weapons and equipment
- Customisable characters
- Classic game modes such as deathmatch and team deathmatch as well as new variants such as Survival and Party
- High scores, statistics and achievements
- Free download
- No subscription fees
With an impressive portfolio of 20 titles and over 380 million registered players, Gameforge is one of the leading providers of Massively Multiplayer Online Games (MMOGs) in the western hemisphere. Based in Karlsruhe, the internationally active group of companies offer their games in more than 50 languages. Their portfolio contains client based games such as AION, TERA, Metin2 (Europe’s most successful MMOG), 4Story, Runes of Magic, Elsword, Wizard101 and RaiderZ. They also offer browser based online games such as the classic OGame, the award-winning Ikariam and mobile games. The company employs around 600 employees at its locations in Karlsruhe and Berlin.