October 8, 2013 GameMill Publishing today announced it is bringing Doodle Jump, Lima Skys perennially best-selling jump em up mobile game, to Nintendo handheld systems for the first time. Developed by Smoking Gun Interactive, two new versions of a modern classic will be out later this year with Doodle Jump Adventures hitting the Nintendo 3DS handheld system and Doodle Jump Journey for the Nintendo DS handheld system.
Nintendo is synonymous with great platformers, adorable characters and on-the-go gaming, noted Igor Pusenjak, co-founder of Lima Sky. Doodle Jump is a natural fit on Nintendos handhelds. Were thrilled to bring the Doodler to audiences that have yet to meet him while bringing great new adventures to our existing fans.
True to its roots, these two titles maintain the accessible, award-winning pick up and play gameplay, well-known characters, and unique art style that made the original title the #3 top paid iPhone app of all time. Doodle Jump Adventures for Nintendo 3DS introduces exclusive content like a brand new Adventure mode, featuring 48 levels with fun challenges, cool power-ups and menacing boss battles for a unique experience exclusive to Nintendos handheld console. It also has the Endless Mode that longtime Doodle Jump fans know and love. Doodle Jump Journey for Nintendo DS features the franchises three original themes (Classic, Jungle, and Space) in Endless Mode.
Doodle Jump Adventures and Doodle Jump Journey will be available later this year for Nintendo 3DS and DS, respectively. Both these titles are rated E for Everyone by the ESRB. For more information, please visit www.facebook.com/DoodleJump, or follow along at www.twitter.com/doodlejump.
About GameMill Entertainment
GameMill Entertainment, located in Minneapolis, Minnesota is a third-party publisher of casual games for the mass market consumer. Development platforms include PC, Nintendo handhelds and consoles including Nintendo DS , Nintendo 3DS and Wii, Microsoft consoles including Xbox 360® video game and entertainment system, XBLA, Microsoft GamesOnDemand and Kinect for Xbox 360®, and Sony handhelds and consoles including PlayStation®3 computer entertainment system. With development across the globe, GameMill is a source of entertaining and fun games for all ages. For more information, please visit: www.game-mill.com.
About Lima Sky
Lima Sky, creators of the bestselling Doodle Jump, is an award-winning video game and app development studio. It was founded in July 2008 by Igor Pusenjak, a graduate and faculty at the MFA interactive design program at Parsons School of Design in New York, and Marko Pusenjak, a veteran mobile applications developer. As one of the worlds leading independent publishers, Lima Sky is dedicated to creating entertaining and innovative games across multiple platforms.
About Smoking Gun Interactive
Smoking Gun Interactive (SGI) is an independent game development studio focused on delivering high quality titles and online connected experiences that challenge the conventions of games and storytelling. The studio has been creating diverse products ranging from original IP, AAA game concepts, XBLA titles, to mobile and online experiences. To date, SGI has successfully released 13 titles.
In 2009, Smoking Gun successfully launched its first original IP Exoriare through a trans-media experience delivered via an online graphic novel penned by award winning author Douglas Rushkoff, and an alternate reality game (ARG) that offered a glimpse into the IP and its story. The ARG experience concluded with a live radio broadcast from the Moon, the first of its kind that was intercepted by the online community in collaboration with HAM radio operators. In 2010 SGI has worked closely with Microsoft to co-develop and deliver game content for the worldwide launch of the Kinect sensor. In 2011, the release of technological advancements with Kinect Fun Labs and, in 2012 the introduction of the SmartGlass platform. In 2013 SGI launched Doodle Jump for Kinect and another original IP Freefall Racers.
As a company, Smoking Gun continues to seek and develop products that strive to be at the forefront of innovation in the interactive entertainment industry.