Hamburg, September 14th, 2012 – Developer Cliffhanger Productions and Publisher gamigo have announced that the beta testing of the turn-based strategy hit Jagged Alliance Online has come to an end. Lots of new features have been integrated in the previous months and the balance of the game has been constantly improved to fulfill the ambitious quality expectations.
A new trailer is available to download and on YouTube for the release!
Patrick Streppel, Member of the Executive Board at gamigo, seems very pleased: "Jagged Alliance is one of the oldest brands with the most loyal, and most critical, fan base. Together with the developers, we have put a huge amount of effort to get the best performance possible in a browser. It pleases me to see that the long open beta testing of more than 6 months has well and truly paid off. We really wanted to avoid releasing an unfinished game and this has worked out brilliantly for all involved."
Lots of new features have been added to Jagged Alliance Online for the end of the beta testing:
° Warzones: Special contracts which are only available for a certain period of time and consist of a number of missions. Whoever has the most points when time runs out can look forward to a good horde of loot. Further rewards include cash, experience, and domination points.
° Crafting: With the new crafting system players can now adjust their own weaponry and equipment to suit their needs. Visors, grips, and silencers, among other items, can be obtained in missions or created by you.
° Alliances: Players can found alliances to have fun together.
° Re-skill: Often demanded, now integrated into the game. Mercenaries can now be reset to level 1 in order to redistribute all points earned.
° In mission shop: With this feature players can now purchase vital items during a mission.
A completely redesigned website properly rounds of the start to Jagged Alliance Online.
About gamigo AG
gamigo AG, a wholly owned subsidiary of Axel Springer AG, was founded in 2001 and has grown to become one of the leading publishers of free-to-play MMOGs in Europe. In 2010 gamigo also began publishing its games globally. A team of more than 100 employees works in the company headquarters in Hamburg and its branch office in New York City. The key to success is the emphasis on publishing high-quality games supervised by first-rate community management. The portfolio includes games from all ends of the gaming spectrum - from Facebook games and browser-based games to client MMORPGs.