May 11, 2005 â€“ Eugene, OR â€“ GarageGamesÂ® released today Tim Aste's WarZone demo for the Torque Game Engineâ„¢ (TGE). The demo's apocalyptic journey through a war-torn future showcases the robust Torque cross-platform development environment. The Torque Game Engine confirms its premiere position as the most powerful and liberally licensed AAA game engine technology with this richly imagined production.
WarZone utilizes TGE version 1.4 features and third party Torque Tools and content such as: Torque ShowTool Pro, Torque LightingKit, Ragdoll Animation Pack, FF Digital: Urban Pack, Bravetree: Tank Pack and Tim Aste: Content Packs - all of which are available to purchase at www.garagegames.com.
The Tim Aste WarZone demo features many built-in features of the Torque Game Engine, including:
â€¢ Rigid-body and vehicle physics
â€¢ Large outdoor terrain with multi-layered skies
â€¢ Object and particle effect system
â€¢ Dynamic mounting systems with volumetric lighting and particle emitters
â€¢ Full skeletal and blended animation system
â€¢ LOD manager, enabling large numbers of objects in complex environments
â€¢ Seamless indoor/outdoor transitions
â€¢ Multiple camera capabilities
â€¢ Scripted weather and environmental effects.
"GarageGames is opening new windows of opportunity for developers. Where else can you buy the rights to an engine as good as and as supported as the Torque Game Engine?" says Chris Evans, Torque developer. "TGE could easily sell for $100,000 or moreâ€¦without GarageGames, I doubt my team and I would be where we are now."
The Tim Aste WarZone Demo is available for download at GarageGames. The Torque Game Engine is available for licensing from GarageGames at $495 per commercial programmer seat. Visit the GarageGames website to see if you qualify for special â€˜indie' licensingTM.
About Torque Game Engine:
The Torque Game Engine is a cross platform commercial quality AAA game engine with seamless indoor/outdoor rendering engine, state of the art skeletal animation, drag and drop GUI creation and a built-in world editor. TGE also features the latest in scripting, geometry, particle effects, and award winning multi-player networking code. TGE started life as the technology behind Tribes, Starsiege, and Tribes 2 and is currently being used by thousands of developers around the world to make innovative games such as Marble Blast Gold, Orbz and ThinkTanks.
GarageGames mission is to change the way games are made and played. GarageGames provides the technology, community and market to empower game makers to build commercial quality multiplatform games. Known for bringing the Torque Game Engine to independent developers for $100, GarageGames is located in Eugene, Oregon, and on the web at www.garagegames.com. GarageGames is the presenter of the annual IndieGamesCon.