Auckland, New Zealand-April 17, 2013- Grinding Gear Games announced the second season of race events in their hit action RPG Path of Exile. Race events are short-term leagues separate from the main game with separate characters and varying goals that test the players' skill and luck. Season Two commences on Saturday, April 20th and runs for six weeks until June 2 (New Zealand time).
Path of Exile's Race Season One completed on April 7th, 2013, and contained 109 events where players won points for completing various objectives within the races. Based on player feedback from Season One, Season Two features a number of improvements including more unique prize items to win that can be achieved more easily. Additionally, unique spot prizes are now awarded randomly among participants who completed at least one goal by the end of each race.
Another new addition to the Path of Exile race season is "Signature Events." Signature Events are consistent length solo events that are run multiple times during the season. At the end of the season, the best performing characters of each class will receive a prize similar to the top 20 overall for the entire season.
"Season One of our race events was a huge success. We saw great player engagement, retention and community participation," said Chris Wilson, producer for Grinding Gear Games. "We have made many improvements for Season Two and are very excited to see their effects."
For additional details and the schedule of events, please visit
Currently in Open Beta, Path of Exile is a PC online action role-playing game set in a dark fantasy world. Featuring ethical micro transactions, the game is free-to-play, but not pay-to-win. Playing as one of six character classes, players find themselves banished for their past misdeeds to the dark fantasy world of Wraeclast. There, they will encounter hundreds of species of opponents laden with loot and mysterious artifacts as they explore the abandoned continent.
Key features of Path of Exile:
A dark and deep action RPG
Build unlimited unique characters on a gigantic skill tree
Combine over 110 skill gems to create unique combat strategies
Explore a dark and gritty world rendered from a fixed 3D perspective
Download and play for free, but never 'pay-to-win'
Explore randomly generated levels for extreme replayability
Craft weapons, magic items and even end-game maps to become more powerful
Cooperate or compete with thousands of other exiles in a persistent online world
Ascend online ladders in every game mode
Battle in PVP tournaments for worldwide recognition
View gameplay footage at www.youtube.com/grindinggear, or HD trailers are available from www.pathofexile.com/video
About Grinding Gear Games
Grinding Gear Games was founded in November 2006 in Auckland, New Zealand. Its founding members come from various countries and have a selection of diverse backgrounds ranging from artificial intelligence and software security to industrial design to professional tournament game play. We are currently developing Path of Exile, a competitive online action RPG. As veterans of various online role playing games, we understand what is required to make an addictive action RPG with visceral combat and a complex item economy. www.grindinggear.com