Mill Valley, CA, January 31, 2007 – Iron Realms Entertainment, developer of the upcoming MMORPG Earth Eternal, released the second chapter in the sweeping history of Earth Eternal’s world today, covering the creation of the Protolich Salamanzar’s army and the founding of the Undead city of Sheol.
Said Matt Mihaly, Earth Eternal’s Lead Designer, and Iron Realms’ CEO, “Given that we’re a small company, we can’t compete with the big boys in many ways. One arena in which we can be competitive, however, is our story and world fiction, and so we’re striving to create something compelling and in-depth. We’ve created an absolutely sweeping backstory that we’ll be periodically releasing up to and after release this summer.â€Â
The Earth Eternal story sections thus far may be found by visiting http://www.eartheternal.com/story.php
For additional information on Earth Eternal, please visit the website at http://www.eartheternal.com or join the forums at http://forums.eartheternal.com.
About Iron Realms Entertainment
Iron Realms Entertainment is an independent developer of MUDs and MMORPGs. Founded in 1996, it pioneered the virtual asset sales business model in 1997 with its first MUD – Achaea, Dreams of Divine Lands – and has released three additional MUDs since: Aetolia, the Midnight Age, Imperian: The Sundered Heavens, Lusternia, Age of Ascension. Aside from developing Earth Eternal, its first 3D MMORPG, Iron Realms is also developing Midkemia Online, a MUD based on the works of NY Times best-selling author Raymond E. Feist, for which Iron Realms has exclusive license.