SAN FRANCISCO, Calif. – July 3, 2007 – LucasArts today announced that Thrillville, the videogame where players create and experience the theme park of their dreams, will open its gates for a whole new season in Thrillville: Off the Rails. Featuring some of the most outlandish roller-coaster concepts ever imagined, as well as new ways to talk to park guests and a wider array of carnival games, this October release amps up the family-friendly mix of gameplay that made the original Thrillville such a hit. Frontier Developments returns to create Off the Rails, which will scream onto the Xbox 360™ videogame system from Microsoft, Wii™ home videogame system from Nintendo, PlayStation®2 computer entertainment system, PSP® (PlayStation®Portable) system, Games for Windows and, with the help of developer DC Studios, Nintendo DS™.
Off the Rails lives up to its name with 20 death-defying rides so outrageous, they inspire the same word from every park visitor who sees them: “WHOA!†Players build these incredible “WHOA Coasters†to leap from one track to another, launch through the air like cannonballs, blast through burning rings of fire and more.
A new lighthearted story ties together more than 100 missions, complete with 34 playable multiplayer theme-park games and improved social interaction with park guests. The in-depth conversations both advance the plot and suggest better ways to manage the park. But is every guest to be trusted? One never knows when a rival from the nefarious Globo-Joy might attempt to sabotage Thrillville parks with deceptive information…
“Between its amazing new WHOA Coasters, improved socialization, and a huge selection of minigames, Thrillville: Off the Rails is practically three great games in one, and it offers a fantastic bang for the buck,†said Jim Ward, president of LucasArts. “We’re also excited to introduce the franchise to four new platforms so that even more families can enjoy the Thrillville experience together.â€
“Together, LucasArts and Frontier challenged ourselves to improve upon everything that made the original Thrillville such a success,†said David Braben, chairman and founder of Frontier. “I believe that we have more than met this challenge, and I wouldn’t be surprised if Thrillville achieves some ‘record attendance’ with Off the Rails.â€
Meanwhile, “attendance†of the original Thrillville should soon rise even higher, as it has achieved Greatest Hits status for the PlayStation 2 and PSP systems, as well as joined the new Platinum Family Hits line for the Xbox® videogame system from Microsoft. Now, families can experience the No. 1 original children’s franchise of 2006 for only $19.99 at participating locations.
For more information on Thrillville: Off the Rails, please visit the official website at www.lucasarts.com.Â
About LucasArts
LucasArts, a Lucasfilm Ltd. company, is a leading developer and publisher of interactive entertainment software worldwide for video game console systems, computers and the Internet. Based in San Francisco, Calif., as well as on the Internet at www.lucasarts.com, LucasArts was created in 1982 by George Lucas to provide an interactive element to his vision of a state-of-the-art, multifaceted entertainment company.
About Frontier Developments
Frontier employs around 150 people, based in Cambridge, UK, and is one of the games industry's leading independent developers, having built upon the innovative creations of founder David Braben, co-author of the seminal Elite. Frontier is currently developing for Xbox 360™, PLAYSTATION®3 computer entertainment system, PlayStation®2, PSP® (PlayStation®Portable) system, Wii™ and Windows.
Frontier has a proven reputation for original game design and commercial success. It received three BAFTA nominations and several awards for its recent console games Dog's Life and Wallace & Gromit in Project Zoo, and scored a Christmas 2004 No.1 position in the USA with its RollerCoaster Tycoon® 3 PC game, which has also been the recipient of various awards and a prestigious Academy of Interactive Arts and Sciences nomination.
Frontier produced two expansions for RollerCoaster Tycoon® 3 in 2005, released by Atari, together with the game of the Oscar®-winning Wallace & Gromit: Curse of the Were-Rabbit, published by Konami in September 2005, followed by Thrillville in 2006, published by LucasArts, which was the No. 1 best-selling original children’s game in the United States for 2006. Frontier is also working on its groundbreaking next-generation action-thriller The Outsider, which promises to deliver a number of gameplay firsts.
More information on Frontier can be found at www.frontier.co.uk.
About DC Studios
With offices in Montreal, Canada, Glasgow, Scotland and Bristol, UK, DC Studios is one of the top development studios in the world today. The company is financially strong and is (and always has been) profitable, making it a reliable and dependable partner. The company has worked with clients such as LucasArts, Konami, Ubisoft, HIP Interactive/Arush, ABC, Decode Entertainment, Majesco, In-Fusio, THQ and many others across all current games platforms. Since it was founded in 1999, the company has shipped over 60 titles, including the best-selling Bratz (Ubisoft), Tour de France Centenary Edition (Konami) and The Cat in the Hat for Take 2. DC Studios worked with Majesco on the development of their proprietary GBA-VIDEO technology which has been hugely successful with titles such as Spongebob Squarepants, Yu-Gui-Oh, Sonic X and Dora the Explorer. Online: www.dc-studios.com