London, UK – November 13, 2013 – Midnight City, the recently founded indie label of Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of games for the mass market, is proud to announce The Bridge is now available on the Xbox Live online entertainment network from Microsoft for £6.75. The first console launch for the indie publishing super group, The Bridge brings a fresh take on physics games to the company’s ever-growing portfolio.
The Bridge offers a supremely cerebral 2D puzzle experience for those looking to bend their reality and perception of physics as they know it. Players join our stalwart, amnesiac protagonist through a journey into his heart, mind and soul to discover the life he’s forgotten. Throughout the story, players progress through detail-oriented, hand-drawn environments with aesthetics reminiscent of M.C. Escher’s artwork and style. In these fantastic puzzle rooms, players are asked to look beyond just the protagonist and into the world around them to solve each predicament. From the very start, The Bridge is designed to foster outside the box and critical thinking skills, leaving the player with a pronounced sense of intellectual accomplishment at the end of each level. Created to be both a stimulating experience and accessible game, The Bridge uses a minimalistic control scheme and effective, yet subtle tutorials through early gameplay to introduce new features.
On his journey, our protagonist explores all 360 degrees of reality and is challenged with varying puzzles that literally turn his world upside down. Puzzles present themselves through five chapters, each containing six puzzle rooms to test your skills. As an added bonus, players who complete the core levels can return to master mirror versions of all 24 original levels, essentially doubling the content adding a major replay factor. New features and conundrums continually evolve and present themselves, keeping gameplay fresh and perplexing to even the most experienced puzzler fans. Critical thinking is key to player progress and is not limited to just the environment; players will face off with “The Menace,” gravitational vortexes and parallel universes which add additional layers of content and strategy to this award winning title. Additionally, the rewind function lets players retry key moments in the game without having to reset the puzzle; a powerful tool that should not be underestimated.
The Bridge was developed by game designer and programmer Ty Taylor with artist Mario Castañeda; together they are known as the Quantum Astrophysicists Guild.
The Bridge is rated Pegi 3 and is now available on the Xbox Live Games Store for the Xbox 360 games and entertainment system from Microsoft for the suggested price of £6.75.
For more information, please visit our website: www.midnight-city.com
For more on The Bridge, please visit: www.thebridgeisblackandwhite.com
Follow Midnight City, Ty Taylor and The Bridge on:
Ty Taylor Twitter: @IMakeIndieGames https://twitter.com/imakeindiegames
The Bridge Twitter: @thebridgegame https://twitter.com/thebridgegame
The Bridge Facebook: https://www.facebook.com/TheBridgeIsBlackAndWhite
ABOUT MAJESCO ENTERTAINMENT COMPANY
Majesco Entertainment Company is a provider of video games for the mass market. Building on more than 20 years of operating history, the company is focused on developing and publishing a wide range of casual and family oriented video games on all leading console and handheld platforms as well as mobile devices. Product highlights include Zumba® Fitness and Cooking Mama™. Majesco is headquartered in Edison, NJ and the company's shares are traded on the Nasdaq Stock Market under the symbol: COOL. More info can be found online at majescoent.com or on Twitter at twitter.com/majesco.
ABOUT MIDNIGHT CITY
Midnight City is Majesco's independent digital label dedicated to supporting indie development teams with customized publishing services, including public relations, marketing, and community content. Operated by former IGN Editor-in-chief Casey Lynch and longtime industry veteran Doug Kennedy, Midnight City focuses its efforts on the ever growing independent game development market and independent game studios.