Staten Island, NY, August 5th, 2005 - Matrix Games (www.matrixgames.com) and Western Civilization Software (www.west-civ.com) today released the first update for Crown of Glory, the just-released Napoleonic era game of grand strategy. This first update resolves all major issues reported since release and also adds several requested features and gameplay adjustments.
The v1.1 Update fixes all known crash issues, adds a save/restore feature for detailed battles, increases the number of in-game tooltips, resolves some multi-province minor country issues, fixes an occasional PBEM save issue and addresses many other minor issues. All told, the change list includes nine new features, eleven gameplay adjustments and fifteen bug fixes. We recommend that all owners of Crown of Glory update to v1.1 for the best possible game experience.
Crown of Glory takes you back to the Napoleonic era, where you can command eight major powers, including France, England, Spain, Prussia, Russia, Austria, Turkey, and Sweden, in an mixed operational and grand strategy game where glory is paramount. Glory can be earned through a variety of methods, ranging from combat and conquest to culture and diplomacy.
Crown of Glory is divided into two segments of play, a month by month strategic mode where you control the production, troop movements, diplomatic missions, and development decisions of your country, and a tactical or quick battle mode, with turns consisting of twenty minute intervals to decide the outcome of major battles.
Crown of Glory covers both land and naval warfare. Armies and Navies feature a variety of realistic units, each with distinct advantages and disadvantages. Battle maps cover the whole range of terrain and weather conditions, depending on where and when on the strategic map you fight. Take artillery, horsemen, jaeger infantry, frigates, privateers and famous leaders into battle for glory and power!
The robust economic, trade and diplomatic systems allow for a wide variety of strategies beyond the production of military units. You will interact with 90 minor powers spanning over 200 different provinces, creating treaties, trade agreements, and convincing them to join your side as protectorates. Use money and social influence to gain control where force is unwise or unnecessary. Develop or plunder to boost the glory of your homeland. Glory may be fleeting, but obscurity lasts forever!
Europe and North Africa, 1799 â€“ 1820
More than 200 provinces, 8 Major Nations, 90 Minor Powers
Monthly Strategic Turns, 20 Minute Tactical Turns
Military, Diplomatic, Economic and Social Decisions
Quick Resolution of Battles or Detailed Resolution of Battles
Detailed Combat supports Historical Leaders, Unit Morale, Diverse Unit Types, Command and Control, Weather, Smoke, Reinforcements, and more!
Economics include Resource Types, Economic Parameters, Banks and Loans, Food and Population Growth, Reinforcement Pool, Trade Routes, Merchant and Colonial Income
Naval and Land Combat, including Sieges, Interceptions, Fleet Combat, Port Attacks and Blockades
Computer Opponent for Major and Minor Nations
Diplomacy includes Treaties, Secret Treaties, Declarations of War, Cease Fires, Limited Surrender, Total War, and Historical Great Diplomats with special abilities
Weather, Logistics, Fog of War, Special Events
Full Multiplayer Support via internet, LAN, serial/parallel connection or hotseat
Standard Campaign from 1805 â€“ 1815 as well as a variety of starting scenarios to expand or contract the timeline and allow more options over technology and upgrades
For more information, check the main Matrix Games page at www.matrixgames.com and the Western Civilization Softwareâ€™s website at www.west-civ.com.
ABOUT WESTERN CIVILIZATION SOFTWARE
Western Civilization Software (WCS) is a Michigan based software development company founded by Eric Babe. The design team consists of Mr. Babe, who is the chief programmer; Jason Barish, Art Director; Michael Zeddies, Associate Producer; and Gil Renberg, Historical Consultant. The WCS website is located at www.west-civ.com.
ABOUT MATRIX GAMES
Matrix Games produces, markets and publishes historical wargames as well as other computer gaming products. Since 2000, Matrix Games has published over two dozen titles and several award-winning games, including War in the Pacific, Highway to the Reich, Gary Grigsby's World At War, Flashpoint Germany, Battles In Normandy, Starshatter and Tin Soldiers: Julius Caesar. Matrix Games is based in Staten Island, New York. For more information, visit the Matrix Games website at www.matrixgames.com