Staten Island, NY, April 25th, 2007 â€“ Matrix Games (www.matrixgames.com) and Wintervalley Software (www.wintervalley.com) are happy to announce yet another update for the football manager simulation, Maximum-Football. This latest file improves upon the previous several updates by offering smoother gameplay in addition to substantial improvements made to the AIâ€™s substitution and fatigue protocols. Now gamers will find even more realism on Maximum-Footballâ€™s digital gridiron.
David Heath, Director of Operations at Matrix Games, said, â€œMatrix Games is always happy to improve upon and expand the potential for any of our titles. This update comes as the latest among many others for Maximum-Football and is a perfect example of our commitment to continually supporting our titles long after their release. Iâ€™d also like to that David Winter, lead developer of Maximum-Football, for his continued dedication in updating and improving an already fantastic game.â€
Maximum-Football is every football fans dream. Whether a real life head coach or an armchair quarterback, Maximum-Football has everything the football addict wants. Players have complete control over not only their own team and players, but the type of league and format of play which can be changed in a completely customized league. Players can pick the length of quarters, the field size, where the goal posts are, and all the rules in between to assure that everything fits to their liking. On the team management side of things, players can take charge of drafting, training, and cutting the fat from their team.
Maximum-Football even lets players go down the lowest level of football strategy and design and execute plays. These custom plays can be combined with the countless other plays provided in Maximum-Football to make custom playbooks. Couple this with the ability to design your own uniforms and helmets, and even nicknames on jerseys, and Maximum-Football is sure to bring all the features a football management fan needs, and more!
Get more information on Maximum-Football from the official game page at the Matrix Games website.
ABOUT MATRIX GAMES
Matrix Games produces, markets and publishes historical wargames as well as other computer gaming products. Since 2000, Matrix Games has published over three dozen titles and several award-winning games, including War in the Pacific, Highway to the Reich, Gary Grigsby's World At War, Flashpoint Germany, Battles In Normandy, Starshatter and Tin Soldiers: Julius Caesar. Matrix Games is based in Staten Island, New York. For more information, visit the Matrix Games website at www.matrixgames.com.