Discover the physics of MXGP through the new exclusive gameplay video
29th November 2013, Milan – Milestone, one of the most recognized racing videogame developers and publishers for consoles and Windows® PC, has released the first gameplay video of MXGP - The Official Motocross Videogame. This new exciting videogame is based on the official FIM World Motocross Championship and it will be available in spring 2014 on PlayStation®3, PlayStation®Vita, Xbox 360® video game and entertainment system from Microsoft and Windows PC®. It will feature the 7 times World Champion Tony Cairoli @ Maggiora’s Track and it’s a clear demonstration of the main game’s pillars: simulation, realism, authenticity and loyalty to the license.

“The main keyword of MXGP is loyalty and this is particularly clear in several elements of the game such as the tracks. The track of Maggiora has been realized in 1:1 scale, as on the real one. The same principle has been applied for the bike and riders’ behaviour and the deformation of the track. All these features are possible thanks to several data collected on the field”, affirms Alessandro Castrucci, Game Director @ Milestone. “In this particular gameplay video players will see the potential of the brand new title in development. We’re confident that MXGP will tickle the appetite of the fans keeping the elevate accessibility of the milestone titles”, concludes Castrucci.

MXGP features all the riders, teams, bikes and rules from the official MXGP 2013 calendar including a redesigned career mode for living the feelings of Motocross.
Developed by Milestone Studio, MXGP, The Official Motocross Videogame will be available in spring 2014 for PlayStation®3, PlayStation®Vita, Xbox 360® and Windows PC®.

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