College Students Get Dangerous High School Girls in Trouble!
Company: Mousechief
21 March 2008 - Mousechief, Co. are proud to release its third and last demo. The full game is in final testing and should be available in the next few weeks. Already, DHSGiT has won a $3,000 prize for innovation from the Casual Games Association, and now academia has taken note.

Dean M. O'Donnell at Worcester Polytechnic Institute required students to play it for his class, "Social Issues in Interactive Media and Games". He states:

"I used DHSGiT during my discussion of gender and games. The standard discussion is: girls don't like the same games boys like, so girls don't play games, so girls don't get interested in making games, so no one makes games for girls, repeat. DHSGiT is a game that disproves that cycle.

"The game's characters are girls who do things other than shop and dress up. In a class that was primarily male, the guys enjoyed the game, and recognized that girls would like it too. There isn't some magical formula of 'things that girls like,' - they like compelling stories, good gameplay, and interesting characters, just like boys. DHSGiT delivers all those things."

The full version of Dangerous High School Girls in Trouble will be shipping in the next few weeks. It is rated TEEN, for suggestive sexual content. Our final demo presents the last major changes to the game, including an entirely new fibbing game.

And remember, good girls get better by being bad!

About Mousechief Co.

Founded in 2003, Mousechief is lead by a 15 year veteran of the gaming industry. Working with talents of fine-art illustrators and established musicians, Mousechief crafts unique, interactive experiences for all sorts of gamers. "We put mischief in your mouse."
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Game: Dangerous High School Girls in Trouble! (PC)
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