Twain Harte, California – July 10, 2012 – Five years after releasing the popular free-to-play Source mod Insurgency, which received a million downloads in its first week alone and later the same year won the “Player’s Choice” Mod of the Year award, New World Interactive has returned to the shooting game with Insurgency 2.
“With more and more projects popping up, some feel Kickstarter is getting flooded. We see it as growing, and the projects needing to adapt to a both larger and wiser fan base,” said Jeremy Blum, founder of New World Interactive. “We’ve been listening to the community, playtesting daily and doing our best to make Insurgency 2 the FPS game we always wanted to play.”
The primary goal for Insurgency 2’s Kickstarter campaign is to raise $180,000, which will cover the cost to finish the game and bring it to market. For the full details about this crowd funding initiative, to learn more about Insurgency 2 and to check out the incentives associated with the different pledge levels, please visit the Insurgency 2 Kickstarter page at http://www.kickstarter.com/projects/newworldinteractive/insurgency-2
Insurgency 2 is a strategic, fast-paced and strikingly realistic first-person shooter that puts the player in modern conflict zones. Featuring highly scalable HD graphics with new and improved levels and gameplay, Insurgency 2 will boast a wide variety of powerful weaponry, and deliver players a unique blend of tactical action they can’t get elsewhere.
For more information about Insurgency 2, please visit www.insurgency2.com. For more information about New World Interactive, please visit www.newworldinteractive.com.
Kickstarter is a relatively new and innovative way to crowd-fund creative projects, powered by a unique all-or-nothing funding method where projects must be fully-funded by the community at large or no money changes hands. For more information, please visit www.kickstarter.com.
About New World Interactive
New World Interactive (“NWI”) was originally established in New York in 2010 with the philosophy of creating fun games with sophisticated themes. In 2011 the company relocated from Brooklyn, NY to Denver, CO to attract talent from the west coast but still remain centrally located to the company’s roots on the east coast. The onsite team is 5 people in size and the studio is located in downtown Denver.