Note: Some descriptions include information about game features that may not be on display at GDC. The playable GDC versions are meant to offer a sampling of game play for attendees.
Wiiâ„¢
Big Brain Academy
Launch Date: June 11, 2007
ESRB: RP (Rating Pending)
Game Type: Mental Training
Players: 1-8
• 15 new activities challenge brains in five categories: memory, analysis, number crunching, visual recognition and quick thinking.
• Activities are designed around the Wii Remote™, so players can have fun learning with one Wii Remote, or two for group competitions.
• Players can exchange training data wirelessly with other players and compete against their save data.
Mario Strikers Charged
Launch Date: Summer 2007
ESRB: RP (Rating Pending)
Game Type: Sports
Players: 1-4
• Battle on the most unpredictable and hazard-filled pitches in the universe. New captain super abilities, sidekick skill-shots and charging the ball add a new level of depth to an already crazy soccer battle.
• Compete against friends and other strikers in online matches over Nintendo® Wi-Fi Connection.
• Flick the Wii Remote to slam foes into the walls. Playing as the goalie, point the Wii Remote at the screen to manually defend against Mega Strike kicks.
Super Paper Marioâ„¢
Launch Date: April 9, 2007
ESRB: E (Everyone) – Comic Mischief, Mild Cartoon Violence
Game Type: 2-D/3-D Side-Scrolling Action Platformer with RPG Elements
Players: 1
• What at first glance appears to be a 2-D side-scroller ripped straight from the stylized pages of the Paper Mario™universe soon turns into a hilarious dimension-shifting platformer possible only on Wii.
• Players run through vibrant 2-D worlds, stomping on enemies and breaking blocks ... then, with the press of a button, they flip into 3-D.
• Players can shake the Wii Remote to pull off stylish moves.
The Legend of Zelda®: Phantom Hourglass
(GDC two-player version)
Launch Date: Holiday 2007
ESRB: RP (Rating Pending)
Game Type: Action Adventure
Players: 1 or 2
• Two players battle one another in a race to see who can collect the most Force Gems within a limited amount of time.
• Players alternate between controlling Link and controlling three phantom guards.
• When a player controls Link, he can race to key locations to grab Force Gems. When a player controls thethree phantom guards, the mission is to keep Link from the Force Gems at all costs.