New York – November 27, 2012 - The most quickly moving half century in history has always been a daunting setting for game designers, but Paradox Development Studio and BL-Logic have donned their cloak and dagger, calculated the appropriate payloads and are now ready to reveal to the world how they are taking on the challenge of bringing the Cold War to life in the grand strategy game East vs. West: A Hearts of Iron Game.
East vs. West: A Hearts of Iron Game is the team’s first title to come to grips with the standoff between the United States of America and the Soviet Union in the last half of the 20th century. Players will be able to take control of ANY nation in those nerve-wracking decades in a strategy game with a host of tense features, from taking issues in front of the UN Security Council to nervously watching the game's Doomsday clock.
In the first diary “Controlling the Cold War” Lennart Berg, project lead, focuses on what East vs. West: A Heart of Iron Game is all about:
"Did your parents ever tell you that you would grow up to become a prominent, illustrious leader? Has that not happened yet? Never fear! The developers of East vs. West would like to welcome you to the Executive Branch! East vs. West: A Hearts of Iron Game will let you control a nation during the recent past, leading it through the remarkable time of the Cold War. Nuclear weapons, politics, the space race, spies, guerrilla warfare and the delicate art of diplomacy, this is not a game, THIS is personal."
Read the first developer diary here:
This time period presents unique challenges for a development team, with rapid technological advancement, dueling espionage programs and the looming threat of suicidal nuclear war.
Will you wield your air force, economy and nuclear supremacy like a cudgel, bludgeoning your neighbors into submission? Or select the sharper knife of politics and espionage?
Without wanting to influence you, commander, your private collection of Spy Cards is ready and waiting to be deployed…