AUSTIN, Texas--(BUSINESS WIRE)--Fans of the award-winning real-time strategy (RTS) game, Conquest: Frontier Wars™ have a chance to play a significant role in efforts to complete the sequel to the popular game. A group of experienced game designers in Austin, Peezocker, Inc., has turned to Kickstarter to raise money for the sequel: Conquest 2: The Vyrium Uprising™. Interested parties can link to the Kickstarter campaign here.
Contributors will have special access to the game’s development including live design meetings, a private forum and private IRC channels. Other contributor opportunities will include having their likeness and voice in the game and, at higher contribution levels, a personal LAN party provided by the dev team in the contributor’s home town. And everyone who takes part in the Kickstarter campaign will be able to purchase the game at a reduced rate.
“We are huge fans of the RTS genre and we worked on the original game and witnessed its successful launch 11 years ago,” said Eric Peterson, the game’s producer. “But in recent years the support for great RTS games has declined at the publishing level.
“Instead of paying a one-time fee and getting infinite replay ability, players now have to pay for small add-ons or micro-transactions. This can cost gamers hundreds of extra dollars for content that used to come with the original purchase. And while that may be good for the publisher’s bottom line, it feels like a rip-off to us,” said Peterson.
“We have been working on the sequel to Frontier Wars and just need a little help to finish it. Kickstarter offers a unique opportunity to raise the money and as an added bonus, gets our fans more directly involved with project development and ultimately the final product.”
The original Conquest was deemed a critical success by members of the media. The game was Worthplaying’s RTS of the Year and earned an IGN Editor’s Choice Award. In addition, the game scored a 98/100 from GameZilla and won The Wargamer’s coveted “Award for Excellence.”
In Conquest 2: The Vyrium Uprising, players build and command a vast armada of ships, and fight to become the dominant force in the universe. Game play revolves around players managing their resources, upgrading their fleets and fighting to expand their territory.
Team Peezocker is made up of developers who have worked on more than 20 titles on multiple platforms including Wing Commander, Ultima, Starlancer and Conquest: Frontier Wars. Peezocker’s goal is to raise $675,000 in the Kickstarter campaign which is open through June 8. Conquest 2 is scheduled for a launch on PC sometime in 2013 via digital download. For more information on Conquest 2: the Vyrium Uprising, visit the Peezocker company website at www.peezocker.com.