SEATTLE - July 9, 2008 - After sifting through over 80 submissions from a wealth of genres and gameplay hybrids from 'exploratory puzzle' to tactical to rhythm/action, The PAX 10 panel of industry experts selected the ten best submissions in terms of gameplay and "fun factor" for inclusion in The PAX 10. Penny Arcade was pleased to announce today The PAX 10 winners to be displayed at the upcoming Penny Arcade Expo (PAX) at the Washington State Trade and Convention Center in Seattle Aug. 29-31, 2008.
The PAX 10 are (in alphabetical order):
- The Amazing Brain Train by Grubby Games (puzzle/strategy)
- Audio Surf by Dylan Fitterer (rhythm/action)
- Chronotron by Scarybug Games (puzzle/platformer)
- Impulse by a team of Rochester Institute of Technology students (puzzle)
- The Maw by Twisted Pixel Games (action/adventure)
- Polarity by a team of Carnegie Mellon University students (platformer/puzzle)
- Project Aftermath by Games Faction (tactical/action)
- Schizoid by Torpex Games (action/strategy)
- Strange Attractors 2 by Ominous Development (puzzle/strategy)
- Sushi Bar Samurai by Molly Rocket (exploratory puzzle)
Announced earlier this year in cooperation with the DigiPen Institute of Technology, The PAX 10 is a games showcase open to independent developers worldwide. The winners will be shown in the PAX Exhibit Hall alongside over 70 other exhibitors - including top publishers like Activision, EA and Ubisoft - allowing those publishers, attendees and media to view their home-grown potential. Attendees will have the opportunity to vote on the exhibited games, honoring one of The PAX 10 with the "Audience Choice Award," to be announced on www.penny-arcade.com following this year's expo.
"The variety and caliber of the titles blew us away," says Robert Khoo of Penny Arcade. "Narrowing down the group was a challenging process for the judges, but we're incredibly proud to have these ten games as our kickoff showcase and can't wait to see them on the show floor."
About Penny Arcade Expo: The Penny Arcade Expo (PAX) gaming festival is a three-day celebration of games and gamer culture. The annual convention includes an exhibition floor filled with playable builds of upcoming tabletop, console, and computer games; a conference program of game industry speakers; music concerts; freeplay areas; industry parties; an independent games showcase; game tournaments and more. Since its inception in 2004 the show has doubled in size year-over-year, growing from 4,500 attendees to 37,000 in 2007, making it the largest gaming festival in North America. For more information visit www.pennyarcadeexpo.com.
About Penny Arcade: Equal parts online comic and commentary, Penny Arcade (www.penny-arcade.com) keeps its finger on the pulse of the gaming industry, prompting conversation and controversy alike from community members and industry experts. What started as a hobby in 1998 for Jerry "Tycho" Holkins and Mike "Gabe" Krahulik has grown into an online phenomenon serving 70 million page views a month to millions of readers worldwide. In addition to the comic strip and PAX gaming festival (www.pennyarcadeexpo.com), Penny Arcade has expanded its reach to include a growing line of merchandise, a video game and management of Child's Play (www.childsplaycharity.org), a gamer-driven charity for children that spans the globe.