Vancouver, Canada (June 23rd, 2008) – This Wednesday, the railway adventure game, ‘Ticket to Ride’, pulls into Xbox Live Arcade. Based on the internationally renowned board game, ‘Ticket to Ride’ is the debut title for Vancouver-based independent publisher, Playful Entertainment. The title is available June 25th, 2008 worldwide for 800 Microsoft points and is rated E for Everyone by ESRB.
‘Ticket to Ride’ features simple rules and fast play, promising fun for the whole family. Players plan routes and connect cities across the country in a bid to become the ultimate traveler and earn the most points. ‘Ticket to Ride’ supports up to five people on Xbox Live as they lay track from coast to coast and every city in between.
The game features leaderboards, achievements and multiple levels of AI players to keep the challenges coming. Although the game can be learned in under five minutes, players face strategic and tactical decisions that vary with every turn as they connect distant cities and race to complete the most routes.
Playing Ticket to Ride:
° Variable difficulty levels: Either locally or in Xbox LIVE® matches, choose Easy, Medium, or Hard A.I. opponents to challenge your gaming skills.
° Multiplayer: Play with up to three of your friends on a single console, or take on Ranked or Player matches over Xbox LIVE with up to five players.
° Leaderboards and achievements: Post your Xbox LIVE match results to the leaderboards. Follow game stats for each player such as Highest Score, Total Trains Played and their Time Spent Playing. And track your progress with twelve new achievements.
° Camera support: See yourself and your friends during gameplay with Xbox LIVE Vision Camera support
Ticket to Ride is based on the board game by noted game designer Alan R. Moon. Days of Wonder released the game in early 2004, becoming the youngest game publisher to win the world’s most coveted game prize, the German Spiel des Jahres Game of the Year Award. With a following in over 30 countries and availability in 11 languages, the board game has an international following.
Founded less than one year ago, Playful Entertainment is BC’s first independent console video game publisher. CEO Sean Murch believed there was a need in the marketplace for a fresh approach and seized the opportunity to challenge industry heavyweights for a piece of the interactive action.
“It’s great to get our first title out into the market,” notes Murch. “Digital distribution and alternative financing have made it possible for boutique players to compete in this industry - it’s a real David and Goliath story.”
Murch, a 15-year veteran of the traditional & interactive entertainment industry, got his start as a film & game producer and executive working with Francis Ford Coppola, Nelvana, Radical Entertainment and Electronic Arts. His goal was to create a company that could operate quickly, fairly and decisively in the fast-paced world of gaming.
About Playful Entertainment
Playful Entertainment Inc. is BC’s first interactive console publishing company. Established in June of 2007, by industry veteran, Sean Murch, Playful took less than a year to publish its first title. In addition to completing a number of licensing, development and distribution deals, Playful is breaking new ground in interactive funding by opening up opportunities for private investors to get involved in video games. Visit www.playfulentertainment.com for more information.
About Days of Wonder
Days of Wonder publishes top-quality, family-oriented board and card games that are easy to learn and fun to play. Founded in 2002, Days of Wonder has a global presence, with offices in the US and Europe, and distribution in 25 countries. To date, the company has sold over 1.3 million games and hosted over 10 million games online. In June 2004, Days of Wonder became the youngest publisher ever to win Germany's prestigious Spiel des Jahres, the world's most coveted game prize.