Montreal, Quebec (October 19th, 2005) â€“ Quazal, makers of the Net-Z and Rendez-Vous online multiplayer middleware, and Eidos Interactive, a leading developer and publisher of interactive entertainment content, today announced that the upcoming game Commandos Strike ForceTM will be powered by Quazal technology to provide online multiplayer gaming.
Commandos Strike Force is the fourth game in the multi-million selling Commandos series developed by Pyro Studios. With Strike Force, the series has received a major overhaul and is now an FPS, while still retaining the concepts that made Commandos so unique. Gamers will find themselves deep behind enemy lines on a wide variety of missions that need all the skills the Commandos have to offer. Three Special Forces soldiers, the Green Beret, Sniper and Spy, offer different solutions to different challenges. How you execute a plan of attack is up to you. With online play powered by Quazal's Net-Z and lobby services provided through Quazal Rendez-Vous, Commandos Strike Force will feature a number of original online play modes for gamers to enjoy.
"I've been a fan of the Commandos series for years due to their originality and challenge. Working with Pyro Studios on Commandos Strike Force is a great opportunity for Quazal and shows how pleased Eidos is with our technology," said Mike Drummelsmith, Developer Relations Manager of Quazal. "Working with Eidos and Pyro Studios has been a great experience all around, and we know that'll lead to a great online game!"
The Net-Z technology used in Commandos Strike Force allows Pyro Studios to focus their efforts on building solid gameplay ideas and a great playing game, rather than dealing with low-level networking, while Rendez-Vous gives Eidos a low-risk, low-hassle online solution as Quazal handles all hosting duties and other headaches of online game development such as NAT traversal.
"We've been working with Quazal for a number of months now, and both the technology as well as the quality and level of support have been outstanding," stated Ismael Raya Roa, Lead Programmer at Pyro Studios. "We've implemented some very cool modes for Commandos Strike Force, and thanks to Quazal we can spend our time where it counts most â€“ on the gameplay!"
Developers or publishers interested in learning more about Quazal's Net-Z and Rendez-Vous technologies can visit the homepage at http://www.quazal.com, or send an e-mail to firstname.lastname@example.org.
Quazal is the leading supplier of multiplayer middleware solutions for the entertainment industry. World-class publishers such as Atari, Capcom, Crave, Eidos, JoWooD, THQ and Ubisoft are joining the ranks of dozens of studios and independent developers that use Quazal's products to propel the next generation of multiplayer games. In 2000, Quazal revolutionized network programming by rendering obsolete the traditional packet/socket paradigm. Programmers now have access to network-aware C++ objects that automatically synchronize themselves across any possible topology: client/server, peer-to-peer or hybrid. More recently, Quazal launched a fully featured lobby service, widely regarded as the most innovative and flexible offering on the market. Quazal's products are currently available for "PlayStationÂ®2", "PlayStationÂ®Portable", XboxÂ®, Xbox 360, WindowsÂ®, Pocket PC, and Linux. For more information and demonstrations visit http://www.quazal.com.
Eidos plc is one of the world's leading publishers and developers of entertainment software with a diverse mix of titles for the PC, PlayStationÂ®2 computer entertainment system, Nintendo GameCubeTM and the XboxÂ® video game system from Microsoft. For more information on Eidos and its products visit www.eidos.com
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*Quazal and Net-Z are trademarks of Quazal.
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