This videolog is the fourth in a series of videos, which takes gamers behind the scenes for a closer look at the development of Reto-Moto's upcoming Massive Online Strategic Shooter: Heroes & Generals. The game is currently in Alpha-stage, so bear in mind that the graphics and sound shown here is still far from final.
The features highlighted in this Videolog are:
An introduction to the Strategic Multiplayer Campaign and the connection to the Shooter-part of the game
The new Factory Map
New Vehicles (including bicycles)
New Character models
And many more...
The previous videologs covered amongst other vehicles, environments and mines:
Reto-Moto will be present at the Game Developers Conference in San Fransisco, giving a preview of Heroes & Generals to members of the gaming press. Look for us at the Nordic Pavilion Booth 1824 in the North Hall.
For further information, interviews and to set up GDC appointments:
Heroes & Generals is a Free2Play Massive Online FPS with a Strategic Multiplayer Campaign, taking place in the European theater of war during WWII. Players can enter the fray as 'Heroes' in the trenches of war torn Europe or take a step back and manage battlefield assets, army units and reinforcements as 'Generals'.
With seamless access to both forms of gameplay, players fight an ongoing battle between Axis and Allies where the result of every clash alters the scope of a persistent war campaign. Every conflict takes place across diverse battlegrounds including contested cities, factories and airfields, each one represented on the strategic map with hundreds of key locations.
Heroes & Generals is a PC game that’s fully playable in a browser, yet it offers state-of-the-art graphics and sound thanks to the proprietary Retox engine. Detailed infantry and vehicle-based battles erupt in sprawling, sophisticated environments flanked by cutting-edge effects and audio.
Heroes & Generals is being developed in close collaboration with the community at every step – including the current playable Alpha stage. The game offers incomparable early hands-on access and participation: A real opportunity for gamers to influence everything from map layout to weapon handling, evolving the game’s design alongside dedicated interaction with Reto-Moto team members.
Reto-Moto at a glance
Reto-Moto was founded in 1997 and quickly transformed into IO Interactive, which went on to release Hitman and Freedom Fighters. In 2004 IO Interactive was sold to Eidos, however the founding members of Reto-Moto left Eidos and reformed their old company, bringing in some of the core developers from IO Interactive. Heroes & Generals is the first game from Reto-Moto.