Twain Harte, CA – June 28, 2013 – HandyMan Studios, in conjunction with Reverb Publishing, proudly launched Edge of Space (EoS) today on Steam Early Access (store.steampowered.com/app/238240), joining a select group of Greenlight approved games now available for download. This sandbox survival-adventure game set in deep space gives gamers the opportunity to terraform the world, craft armor, weapons and vehicles, as they explore this wildly dangerous universe.
“It has been a long journey getting here, from Kickstarter to Greenlight, and now to Steam Early Access,” said Jacob Crane, Founder and one of the Lead Developers of HandyMan Studios. “Without the dev team and the community support the game would not be where it is today. We are both excited and scared out of our minds, but we're ready to gain feedback so we can continue to grow and perfect the experience!”
Available at an on-sale Early Access price of $11.99 before pricing at $14.99 at launch, players who heed the call to ArkCo command early will receive “First Responder Armor” that grants bonuses to assist in those first waking moments after leaving the crashed space pod. Set in deep space, Edge of Space is an open-world, dynamically-generated sandbox survival-adventure game. Start with only a laser pick and the gear from the crashed pod, then immediately start collecting, as every piece of ore mined is valuable. Fight against an array of creative horrors including cybernetically-enhanced laser space sharks or vicious genetically-evolved polar bears - and those are not even the strangest monstrosities to encounter!
At the absolute edge of space gamers must adapt or die! Good luck ArkCo Operative! For new Edge of Space feature announcements visit the game’s official Website: playedgeofspace.com and follow the development team at Twitter and “Like” Edge of Space on Facebook.
ABOUT HANDYMAN STUDIOS
Founded in 2011, Handyman Studios is an independent game company founded on the dreams and skills of two game development veterans who are also best friends who have worked together for four years in various capacities. Starting out as a work–for-hire company, Handyman used its skills to help others and learn how to operate effectively and efficiently. With a successful KickStarter, Handyman Studios is able to transition into its real purpose - becoming a game studio dedicated to creating the best gameplay experience possible without fear to evolve or innovate in small and large ways. Handyman's unique strength resonates from the foundation. A handyman must be dedicated to their tasks and have a constant desire to learn and improve their trade.
For more information about Handyman Studios, please visit www.handymanstudios.com.
ABOUT REVERB PUBLISHING
Launched in 2010, Reverb Publishing offers digital publishing to independent game developers, combining production and business development support paired with the proven public relations and marketing agency expertise from its parent company, Reverb Communications. Reverb’s unique model is form fitted for studios, ensuring they receive the majority of the game’s revenue and maintain ownership of their titles while Reverb handles non-developmental tasks including production support, navigating QA, and preparing for product submission.
For more information about Reverb Publishing, please visit www.reverbpublishing.com.