Guilty Gear Isuka for Playstation®2 Ships to North American Retail outlets
Company: Sammy Studio
Carlsbad, CA – November 2, 2004 — Sammy Studios, Inc., a developer and publisher of interactive entertainment content, announced that Guilty Gear Isuka™ has now shipped to retail outlets across North America. Developed by Arc System Works exclusively for the PlayStation®2 computer entertainment system, Guilty Gear Isuka is the sequel in the critically acclaimed Guilty Gear fighting game franchise. The title promises to be the most exciting game yet in the series, retaining the trademarks that made it great while ushering in revolutionary new features such as four-player simultaneous play, new characters, a two-player side-scrolling action game and the ability to program your own fighter. Guilty Gear Isuka is rated T for Teen by the ESRB at an MSRP of $49.95.

“With ‘Guilty Gear Isuka’ shipping today, fans can rest assured that the wait for the first Guilty Gear sequel in nearly two years is almost over,” said Tim Pivnicny, senior VP of Sales & Marketing, Sammy Studios, Inc. “Those familiar with the series will recognize that ‘Isuka’ retains the virtues that put the franchise on the map, even as Arc System Works pushes the 2D fighter envelope by introducing revolutionary new features and creating entirely new play modes. We invite Guilty Gear fans and those new to the series to visit, the official game website for North America to chat with others, get downloads and see more on the game.”

Guilty Gear Isuka is the sequel to Guilty Gear X2, introducing exciting new features and play modes, and bringing all-new characters, fight arenas and a new musical score to what many video game critics consider the premier 2D fighting game franchise. For the first time ever in a Guilty Gear game players can battle with four people simultaneously, allowing for 2-on-2, 3-on-1 and 4-player free-for-all matches. Guilty Gear Isuka also brings unprecedented character customization to the series with the first-ever programmable fighter in Factory Mode, where players can take the newly introduced character Robo Ky II and equip him with trademark moves and combos drawn from other fighters. The sequel even introduces an entirely new style of game play in Boost Mode, a new action game delivering an arcade-style 2-player ‘beat ‘em up’ based in the Guilty Gear universe. Boost Mode allows players to choose from the full roster of fighters in the game, each fully equipped with their arsenal of moves and combos. Additional enhancements in the sequel include three brand new characters, a character color palette edit mode, an all-new slate of background environments and new music from the series’ trademark rock and metal soundtrack. For more information please visit the dedicated Guilty Gear Isuka web site at

(c) Sammy 2004/1998-2004 ARC SYSTEM WORKS Co., Ltd. Published by Sammy Studios, Inc.
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About Sammy Studios, Inc.
Founded in 2002 and headquartered in Carlsbad, California, Sammy Studios creates original video games and publishes internally and externally developed game titles in North America. The company will release the biggest portfolio of games ever to be published under its brand in 2004, and will make its internal development debut with the anticipated cinematic first-person shooter “Darkwatch” in early 2005. Sammy Studios is the videogame subsidiary of Sammy Corporation of Tokyo, Japan, an entertainment and amusement conglomerate that is one of the top-rated companies traded on the First Section of the Tokyo Stock Exchange. For more information, please visit
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Game: Guilty Gear Isuka (Playstation 2)