Los Angeles (September 18, 2007) – Sierra Entertainment, a division of Vivendi Games, has delivered World in Conflict™ – the game unanimously chosen as the Best Strategy Game of E3 2007 – to retail stores across North America today for the personal computer. The highly anticipated action-strategy game was created by Massive Entertainment, a Sierra Entertainment internal studio, and is available in both Standard and Collector’s Edition versions for a suggested retail price of $49.99 and $59.99 respectively.
“Sierra Entertainment is extremely proud to have delivered World in Conflict, one of the premier PC games of 2007, the best strategy game of the year and a title that will appeal to fans of all genres,†said Martin Tremblay, president of worldwide studios, Sierra Entertainment. “World in Conflict represents the next-generation of PC gaming, effectively blurring the lines between strategy, action and first-person-shooter with amazing DX10 graphics, groundbreaking multiplayer, and a deep, emotional single player game.â€
World in Conflict emerged from E3 2007 as the clear choice of industry insiders and media as the Best Strategy Game of the show, claiming victory in the category from all major outlets hosting E3 awards. In addition, the game was recognized as one of the top PC games of 2007, earning additional nominations in several “Best PC Game,†“Best Graphics,†and “Best Multiplayer†categories.
Early reviews from around the world are hailing the game’s intense action-packed gameplay and cross-genre appeal. IGN PC called the game “An RTS for the shooter generation†and “…an action junky’s dream,†awarding World in Conflict a 9.3 out of 10. Eurogamer.de’s 9 out of 10 highlighted the game as “strategy at its finest.â€
“World in Conflict reaches out to fans of all genres – from action to strategy to shooter – with content that represents the absolute best of what PC gaming has to offer. As a result, our retail partners worldwide are offering amazing support to help launch this important and highly anticipated product,†said Pascal Brochier, president of Global Retail, Vivendi Games. “We expect World in Conflict to emerge as one of the most successful PC games of 2007.â€
About World in Conflict
World in Conflict asks the terrifying question, what if the Cold War didn’t end? The award-winning game represents the next-generation of strategy titles, pitting Cold War-era superpowers against one another with completely destructible 3D battlefields and blistering visuals using DX10 technology. World in Conflict features an innovative gameplay mechanism that removes traditional resource-gathering and base-building in favor of non-stop combat, tactical decisions and FPS-like intense action. The game also features a deep single-player campaign that showcases Hollywood-quality storytelling of the Cold War gone hot.
Features in World in Conflict include:
Action-Focused Gameplay: World in Conflict focuses on tactical combat to create a game that is fast and hard-hitting – much like an FPS – by removing traditional base-building and resource gathering in favor of instant warfare and by doing so, creating a new category of PC games: Action-Strategy
Dramatic Single-Player Campaign: World in Conflict’s single player mode offers a deep and emotional storyline created by renowned author and cold war authority, Larry Bond; players strap on the combat boots of a young field commander featuring Hollywood voice-over talent and a thrilling personal journey through World War III
Accessibility: World in Conflict’s FPS-like control scheme and 360-degree camera make its action-strategy gameplay exciting for hardcore strategy fans as well as accessible to fans of other genres – strategy fans will love World in Conflict. For gamers who have never played strategy before, World in Conflict is the game to try
Deep Multiplayer With “Next-Gen†Features: World in Conflict supports up to 16 players for head-to-head and team-based battles in Domination, Tug-of-War and Assault modes; online play features built-in Voice-over IP (VoIP), support for clan management, competitive ladders, online tournaments, chat rooms, friends lists and more
Real World Super-Powered Warfare: Unleash the authentic military arsenals of the great superpowers including tanks, planes, trucks, troops and helicopters from the USA, Soviet Union and NATO; as well as massive tactical attacks such as carpet bombings, long-range artillery, napalm and nuclear weapons
Player Roles – Innovative in the strategy genre, players choose to engage the enemy as Infantry, Armor, Support, or Air specialists; multiplayer teams need to master each role and their cooperative elements for maximum effectiveness
Bleeding-Edge Graphics – The latest version of Massive’s proprietary Masstech engine uses DX10 technology, with advanced lighting, particle and physics effects, and allows for a full 360-degree range of camera control
Complete Destructibility – As the battle rages, the world environment pays the price as every object – houses, trees and more – crumble under the force of war
Scalability: While pushing the bleeding edge, Massive’s proprietary Masstech engine also scales down to accommodate a wide range of PC specifications – if you’ve played a modern PC game within the last two years, you’ll be able to play World in Conflict
The World in Conflict Collector’s Edition includes limited edition extras for hardcore fans and Cold War enthusiasts, including an authentic piece of the Berlin Wall, a bonus DVD from The History Channel®, behind the scenes videos and special packaging.
World in Conflict is now available at retail stores in North America for the personal computer with a suggested retail price of $49.99 for Standard Edition and $59.99 for the Collector’s Edition. For more information on World in Conflict, please visit www.worldinconflict.com.
About Massive Entertainment
Massive Entertainment (www.massive.se), a Sierra Entertainment-owned development studio, is a premier developer of PC games for the global market. Founded in 1997 in Malmö, Sweden, Massive Entertainment has grown to include more than 120 development professionals. The company’s portfolio includes the critically acclaimed Ground Control® series as well as the upcoming release of World in Conflict.
About Sierra Entertainment
Sierra Entertainment (www.sierra.com), a division of Vivendi Games, creates and publishes innovative, high-quality interactive entertainment for personal computers, videogame systems and handheld gaming devices. Sierra features a strong portfolio of titles based on original IP and popular licenses from industry-leading content partners. Sierra has four integrated internal studios providing top-notch creative talents, development capabilities across multiple genres and a global perspective: High Moon Studios in San Diego, CA; Massive Entertainment in Malmo, Sweden; Radical Entertainment in Vancouver, B.C.; and Swordfish Studios in Birmingham and Manchester, England.
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