Brace yourself for more epic adventures with the LittleBigPlanet 2: Move Pack, brought to you by Sony Computer Entertainment Europe, available on PlayStation®3 from September 14th. The LittleBigPlanet 2: Move Pack joins the world of LittleBigPlanet together with the freedom of PlayStation Move - with five giant imaginative story levels and seven side levels, this is LittleBigPlanet’s biggest content pack to date.
The LittleBigPlanet™2: Move Pack also features a new story mode, The Rise of the Cakeling, with 14 new levels. When a rogue cake threatens doom and destruction, the Sackfolk must once again attempt to restore peace to Craftworld. This time players will have a brand new toy to make things easier, The Brain Crane; a new powerup that allows you to control objects with the power of your mind.
PlayStation Move controls give players a new suite of fresh creative tools including the Movinator, Motion Recorder and Paint Tool. These instruments will give you the power to create and design your own Move games, record fluid motions and paint your own stickers, whilst using fun new materials including decorations, costumes, music, sound and sequencer objects. These tools will expand your creative palette like never before and make your Popit split at the seams with excitement. You can also add to your PlayStation® Trophies with 11 new trophies to collect.
If this wasn’t enough, the Move Pack brings backwards compatibility with LittleBigPlanet 2, meaning you can play though all the original story levels, and all five million community levels, using the Move controller.
About Sony Computer Entertainment Europe Ltd
Sony Computer Entertainment Europe (SCEE), based in London, is responsible for the distribution, marketing and sales of PlayStation®3, PlayStation®2, PSP™ (PlayStation®Portable) and PlayStation®Network software and hardware in 99 territories across Europe, the Middle East, Africa and Oceania. SCEE also develops, publishes, markets and distributes entertainment software for these formats, and manages the third party licensing programs for the formats in these territories. Since the launch of PlayStation 3 in November 2006, 50 million units have been sold globally and continue to be sold at a record level. Maintaining its position as one of the most successful consumer electronic products in history, PlayStation 2 has sold over 151 million systems worldwide. Since its launch at the end of 2004, over 69.5 million PSPs have been sold globally, highlighting the importance of the portable entertainment market. With the huge increase in interest and accessibility of network applications and network gaming, more than 77 million accounts have registered to PlayStation Network, the free-to-access interactive environment, and over 1.57 billion items have been downloaded.
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