Boise, ID, September 22nd, 2005 -- StarWraith 3D Games LLC is excited to announce the release of Evochron Alliance, the sequel to the original space combat and trading simulation Evochron. In this new game, you are placed in a recently discovered region of space where your survival depends on your ability to manage wealth and resources as well as your skills in combat.
Evochron Alliance puts you in the action with a first person perspective and real-time gameplay events. Buy and sell right from the cockpit and manipulate the dynamic economy to your advantage. Explore massive systems featuring highly-detailed environments including nebula clouds, asteroid fields, planets, radiation zones, gravity fields, and more. Locate hidden weapon depots and storage containers for free supplies and commodities. You can travel to uncharted space for other hidden benefits, but remain aware of possible threats such as a black hole or massive star. You manage all long range travel with the built-in open space navigation and jump drive system, with no jump gates or trade lanes to hold you back. The freedom of unrestricted travel also brings new dangers. You must learn how to navigate around planets and other obstacles in addition to conserving valuable fuel.
The freeform design lets you play the game in a variety of ways. You can accept contracts for combat or transport duties and receive a set amount of money, or complete objectives on your own terms and fly for yourself. The game features a unified single player and multiplayer gameplay structure, which lets you keep what you earn in either mode to use anywhere in the game.
The new interactive training mode will show you the basics of ship flight, combat, and systems management. Also new is a dedicated campaign mode which places you in a military conflict against the Vonari and ties in with the freeform mode so you can obtain needed hardware to complete mission objectives. Switch between either mode any time.
The new shipyard console lets you design and build new ships optimized for the role you want to play in the game. 5 unique frame classes are available which you can modify with hundreds of different configurations for each one. Improve shielding and engine performance while adjusting secondary weapon hardpoints and fuel capacity, then build your design. The shipyard console gives you a new level of control over how well your ship performs in specific areas.
Other ships aren't merely objects to shoot at or fly by, they are an important part of the game's interactive universe. With the unique ship-to-ship trade system, you can negotiate trade deals and offer bribes to change your reputation, all in real-time gameplay. The game's complete player interaction system also puts you in control of planetary descents, station docking, asteroid mining, jump drive navigation, and much more.
Several new options let you modify and customize the game like never before. You can change the appearance of the Heads-Up-Display, cockpit, and even the ship you fly (supporting both X and 3DS model formats) for a unique look and feel. You can also import your own custom missions and change the names of the ships, commodities, equipment, weapons, and other items to further personalize the game.
Evochron Alliance continues the tradition of freeform space trading and combat gameplay that is focused on fun without the tedious and overly complex nature often associated with the theme. It's design is largely based on feedback from the players and will continue to develop based on their suggestions and requests.
Evochron Alliance runs under Windows 98/ME/2000/XP with a recommended minimum system configuration that includes a 1 GHz processor, 64 MB 3D accelerator, 128 MB of RAM, and 100 MB of hard drive space (more for custom ships, textures, HUD's, and universe systems). The game supports keyboard, mouse, and joystick/gamepad control. The full version of the game features unrestricted gameplay, multiplayer, plus access to all systems, ships, and weapons. A free trial version of Evochron Alliance is available at:
The game's official website is available at:
Video tutorials and sample files for customizing the game are available at: