Berlin, April 6th 2010 There are big things on the horizon for fans of story based horror-shooters at the beginning of 2011. TGC announces the first game set in the popular Afterfall universe: Afterfall: Insanity
Players face their destiny in the desolate ruins of once thriving cities and well-known areas - or to be more exact: in the sewers and tunnels beneath them. Decaying shelters and hideaways stage mankind’s struggle for survival after the nuclear holocaust from October 2012. Facing horrible mutants, bloodthirsty mercenaries and other threats, humanity fights for existence.
In this derelict world Afterfall: Insanity tells the hair-raising tale of a psychiatrist – the story’s hero - with unrivaled intensity. The intricate plot, defined by unpredictable events, story twists and narrative nuances are coupled with breathtaking graphics. Thanks to the latest Unreal engine, Afterfall: Insanity is full of stunning effects and skillfully crafted levels, which creates a dark and coherent atmosphere packed with thrilling fights against impressive enemies.
Afterfall: Insanity is scheduled for a release at the beginning of 2011 for PC and next-gen consoles.
About TGC – The Games Company Worldwide GmbH
TGC – The Games Company is an innovative content provider for all forms of interactive entertainment. It was set up at the start of 2006 in Berlin as an international publisher of computer and video games and as a developer of many excellent and high-class in house productions. TGC is involved in conventional trade at home and abroad and all digital sales markets as well. Its committed team, which stands out because of its extensive experience, high level of professionalism and a strong global network of partners in this field handles publications related to next-gen consoles and PC with the same dedication it lends to online, browser, mobile and social games. For more information on TGC and the unique innovative corporate concept, please visit www.the-games-company.com