CALABASAS HILLS, Calif.--(BUSINESS WIRE)--Nov. 3, 2004-- THQ Inc. (NASDAQ:THQI - News) and Warner Bros. Interactive Entertainment today announced the release of The Polar Express for the PlayStationÃ‚Â®2 computer entertainment system, Nintendo's GameCubeÃ‚Â® and Game BoyÃ‚Â® Advance, as well as PC. The games are based on the upcoming Warner Bros. Pictures holiday release, "The Polar Express," an adaptation of the internationally acclaimed children's book. The Polar Express video games are now available at retailers across North America.
"The Polar Express film, which opens nationwide November 10, reunites the Academy Award winning team of Tom Hanks and director Robert Zemeckis and features the innovative blend of next-generation motion capture technology called performance capture," said Philip Holt, senior vice president, product development, THQ. "We are pleased to release video games that capture the impressive beauty of the film and include fun and exciting gameplay to draw players further into the story."
"The Polar Express games are furthering the evolving relationship between Warner Bros. Interactive Entertainment and THQ," said Jason Hall, senior vice president, Warner Bros. Interactive Entertainment. "We're pleased to see the much-anticipated film translated into an interactive adventure so players can become further engaged in the story and ultimately enhance their film-going experience."
About The Polar Express video games
In this inspiring video game adventure based on "The Polar Express" movie, players will take an extraordinary ride through eight exciting chapters. A conductor shepherds players aboard the train, and onto a journey to meet Santa Claus at the North Pole. Along they way, they will meet memorable characters from the film and together they will solve puzzles, zip through ice tubes and search for lost presents. The PlayStation 2 version also features mini-games for the EyeToy(TM) peripheral, in which players use their body motions to drive the train and decorate a Christmas tree.
About "The Polar Express"
Combining classic storytelling with cutting-edge filmmaking, "The Polar Express" is the story of a doubting young boy who takes an extraordinary train ride to the North Pole on Christmas Eve, and marks the debut of performance capture technology. Developed and tailored by Sony Pictures Imageworks to meet director Robert Zemeckis' uncompromising vision, this groundbreaking technique allows the actors' live-action performances to drive the emotions and movements of the digital characters. One of the most widely-held children's book in US libraries, The Polar Express has been awarded the Caldecott Medal for the most distinguished American picture book for children, acclaimed by The New York Times as one of the Ten Best Illustrated Children's Books, and recognized by the National Education Association as both a Top 100 kids' book and a Top 100 teachers' book.
THQ Inc. is a leading, worldwide developer and publisher of interactive entertainment software for a variety of hardware platforms including PC CD-ROM, wireless devices, and those manufactured by Sony Computer Entertainment America Inc., Nintendo and Microsoft. The THQ web site is located at www.thq.com. THQ and the THQ logo are trademarks and/or registered trademarks of THQ Inc.
About Warner Bros. Interactive Entertainment
Warner Bros. Interactive Entertainment Inc., a Warner Bros. Entertainment Company, is a premier licensor and a developer of entertainment content for the interactive space across all current and future platforms, including consoles, PC-based gaming and wireless applications.
This press release may contain "forward-looking statements" within the meaning of the Private Securities Litigation Reform Act of 1995. These forward-looking statements are based on current expectations, estimates and projections about the business of THQ Inc. and its subsidiaries (collectively referred to as "THQ"), including but not limited to expectations and projections related to the release and features of The Polar Express, and are based upon management's beliefs and certain assumptions made by management. Such forward-looking statements are subject to risks and uncertainties that could cause actual results to differ materially from those expressed or implied by such forward looking statements, including, but not limited to economic, competitive and technological factors affecting the operations, markets, products, and pricing of THQ. Unless otherwise required by law, THQ disclaims any obligation to update its view on any such risks or uncertainties or to revise or publicly release the results of any revision to these forward-looking statements. Readers should carefully review the risk factors and the information that could materially affect THQ's financial results, described in other documents that THQ files from time to time with the Securities and Exchange Commission, including its and Quarterly Reports on Form 10-Q and Annual Report on Form 10-K for the fiscal period ended March 31, 2004, and particularly the discussion of risk factors that may affect results of operations set forth therein. Readers are cautioned not to place undue reliance on these forward-looking statements, which speak only as of the date of this press release.