AGOURA HILLS, Calif. - June 14, 2010 - THQ Inc. (NASDAQ: THQI) today announced the company’s comprehensive lineup of World Wrestling Entertainment® videogame products expected on display at the Electronic Entertainment Expo (E3), booth #2001 in the South Hall of the Los Angeles Convention Center, from June 15-17, 2010.
Playable on the E3 show floor, WWE® SmackDown® vs. Raw® 2011, the simulation-based cornerstone of the company’s WWE videogame portfolio, will return to action with destiny-defining moments, best-in-class creation tools and the ability for players to have ultimate control of the WWE experience. Making its worldwide debut at E3 and also playable on the show floor, WWE® All StarsTM will enter the virtual ring with an incomparable roster of WWE Legends and WWE Superstars, over-the-top action and its own unique, impactful style. Rounding out the portfolio, WWE® SmackDown® vs. Raw® Online will showcase the action-packed online game currently in development for the Korean market, which features a Windows PC-based, free-to-play environment with micro-transaction capabilities.
“Through our new direct eight-year agreement and invaluable partnership with WWE, the opportunities to bring the brand’s ever-changing content and vibrant WWE Superstar personalities to life in the videogame world are more promising than ever,” said Danny Bilson, Executive Vice President, Core Game Brands, THQ. “Our E3 lineup of WWE products has exceptional potential, reaching core and casual audiences with a definitive simulation-based experience, fun, fast-paced and larger than life action through our newest brand extension, as well as an innovative new way to embrace WWE through our free-to-play online initiatives for the Korean market.”
Several WWE Superstars and WWE Legends are slated to attend E3 in support of the WWE videogame portfolio. Currently scheduled appearances include The Miz and Eve Torres on Tuesday, June 15 from 12:30 p.m. PT to 1:30 p.m. PT, Dusty Rhodes and his son, Cody Rhodes, on Wednesday, June 16 from 1:30 p.m. PT to 2:30 p.m. PT and “The Million Dollar Man” Ted DiBiase and his son, Ted DiBiase, on Thursday, June 17 from 12:00 p.m. to 2:00 p.m.
About WWE SmackDown vs. Raw 2011
Having shipped more than 50 million units worldwide, the renowned WWE simulation experience and annual centerpiece in THQ’s expanding WWE videogame portfolio returns to define the ultimate WWE moments and give players even greater creative and decision-making freedom throughout their storied journeys within WWE.
WWE SmackDown vs. Raw 2011 will empower players more than ever to define their gameplay experiences in a dynamic and ever-changing WWE. Along the way, gameplay scenarios will change based on player decisions, allowing for more spontaneous WWE action in and out of the ring. Players will also enjoy a greater level of interactivity and have increased control of their destinies in the game’s popular Road to WrestleMania story-driven mode.
A hallmark of the franchise, WWE SmackDown vs. Raw 2011 will deliver its largest offering to date of best-in-class creation and customization features. Players will have more creative tools than ever to customize their WWE Superstars, finishing moves and story designs. In addition, searching and sharing content will be greatly simplified with improvements to the highly regarded WWE Community Creations feature, which generated nearly 10 million downloads, including more than 7.5 million Created WWE Superstars, 500,000 story designs and 500,000 finishing moves in its franchise debut.
WWE SmackDown vs. Raw 2011 will also boast one of the largest rosters in franchise history with more than 70 of today’s prominent WWE Superstars and Divas. Each in-game model will feature new skin textures and movement technology, delivering the most authentic looking and moving WWE Superstars and WWE Divas ever seen in a videogame. In addition, a new physics system will ensure all matches and object interactions look and feel unique, dynamic and unpredictable to capture the full essence of the WWE experience.
WWE SmackDown vs. Raw 2011 is currently in development for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, PlayStation®2 computer entertainment system, PSP® (PlayStation®Portable) system and WiiTM video game system, with a scheduled release date of October 26, 2010. For more information, please visit wwe.thq.com, facebook.com/svrgame and twitter.com/svrgame.
About WWE All Stars
The revolutionary new addition to THQ’s distinguished WWE videogame portfolio and debut release from the company’s San Diego-based studio, WWE All Stars will bridge generations of WWE enthusiasts and casual followers alike with a fun, fresh and fast-paced experience inside the virtual ring. Poised to deliver one of the greatest rosters ever assembled in a wrestling-centric videogame, renowned WWE Legends will align with today’s most prominent WWE Superstars, inviting players to generate fantasy matches and ultimately determine the greatest competitors of all time. In addition, each WWE Legend and WWE Superstar will boast a distinctive and highly stylized appearance, adding to the overall atmosphere and intrepid attitude exuding from the on-screen action.
WWE All Stars will encompass a fluid, intuitive and original gameplay style, creating a highly competitive environment and an engaging spectacle. Packed with high-flying, hard-hitting and over-the-top action, players will explore a variety of responsive quick grapples, strong grapples, standing and running attacks, as well as combination sequences. Every WWE Legend and WWE Superstar on the power-packed roster will be equipped with individual abilities, signature moves and renowned finishers to create the ultimate in-ring experience.
WWE All Stars is currently in development for the Xbox 360, PlayStation 3 system, PlayStation 2 system, PSP system and Wii, with a scheduled release timeframe of early 2011. For more information, please visit wwe.thq.com.
About WWE SmackDown vs. Raw Online
Developed in partnership by THQ’s Product Development Fighting Team and Vertigo Games in Seoul, South Korea, WWE SmackDown vs. Raw Online is an action-packed online game for the Korean market on the PC platform. With significant appeal to a more casual audience, including a free-to-play environment with micro-transaction offerings, the game will enable players to virtually enter and experience WWE in their own unique ways as they improve their in-ring skills, develop charisma and compete for WWE Championships.
Players will be able to create their own WWE Superstars or select from the in-game roster of current WWE Superstars, including John Cena, Randy Orton, Chris Jericho and Rey Mysterio. They can also improve the attributes of their created WWE Superstars through winning matches, collecting rewards, unlocking items and purchasing items.
WWE SmackDown vs. Raw Online will feature a number of match types, including Exhibition, Tag Team and Royal Rumble. In addition, a Championship Path campaign-based mode will challenge players with a variety of quests to achieve WWE Championships. All matches will implement a Spectator Mode for players to observe the matches of others.
WWE SmackDown vs. Raw Online is currently scheduled for release in Korea in early 2011. For more information, please visit www.thq.com.
About World Wrestling Entertainment, Inc.
World Wrestling Entertainment, Inc., a publicly traded company (NYSE: WWE), is an integrated media organization and recognized leader in global entertainment. The company consists of a portfolio of businesses that create and deliver original content 52 weeks a year to a global audience. WWE is committed to family-friendly, PG content across all of its platforms including television programming, pay-per-view, digital media and publishing. WWE programming is broadcast in more than 145 countries and 30 languages and reaches more than 500 million homes worldwide. The company is headquartered in Stamford, Conn., with offices in New York, Los Angeles, Chicago, London, Shanghai, Tokyo and Toronto.
Additional information on World Wrestling Entertainment, Inc. (NYSE: WWE) can be found at corporate.wwe.com.
About THQ Inc.
THQ Inc. (NASDAQ: THQI) is a leading worldwide developer and publisher of interactive entertainment software. The company develops its products for all popular game systems, personal computers and wireless devices. Headquartered in Los Angeles County, California, THQ sells product through its global network of offices located throughout North America, Europe and Asia Pacific. More information about THQ and its products may be found at www.thq.com. THQ and the THQ logo are trademarks and/or registered trademarks of THQ Inc.
Microsoft, Xbox, Xbox 360, Xbox Live, the Xbox logos, and the Xbox Live logo are either registered trademarks or trademarks of Microsoft Corporation in the U.S. and/or other countries.
“PlayStation” is a registered trademark of Sony Computer Entertainment Inc.
Wii is a registered trademark of Nintendo.
The statements contained in this press release that are not historical facts may be “forward-looking statements” within the meaning of the Private Securities Litigation Reform Act of 1995. These forward-looking statements are based on current expectations, estimates and projections about the business of THQ Inc. and its subsidiaries (collectively referred to as “THQ”), including, but not limited to, expectations and projections related to the release of the WWE SmackDown vs. Raw 2011, WWE All Stars and WWE SmackDown vs. Raw Online videogames, and are based upon management’s current beliefs and certain assumptions made by management. Such forward-looking statements are subject to risks and uncertainties that could cause actual results to differ materially from those expressed or implied by such forward-looking statements, including, but not limited to, business, competitive, economic, legal, political and technological factors affecting our industry, operations, markets, products or pricing. Readers should carefully review the risk factors and the information that could materially affect THQ’s financial results, described in other documents that THQ files from time to time with the Securities and Exchange Commission, including its Quarterly Reports on Form 10-Q and Annual Report on Form 10-K for the fiscal period ended March 31, 2010, and particularly the discussion of risk factors set forth therein. Unless otherwise required by law, THQ disclaims any obligation to update its view on any such risks or uncertainties or to revise or publicly release the results of any revision to these forward-looking statements. Readers are cautioned not to place undue reliance on these forward-looking statements, which speak only as of the date of this press release.
Trademarks: All WWE programming, talent names, images, likenesses, slogans, wrestling moves, trademarks, copyrights and logos are the exclusive property of World Wrestling Entertainment, Inc. and its subsidiaries. All other trademarks, logos and copyrights are the property of their respective owners.
Forward-Looking Statements: This news release contains forward-looking statements pursuant to the safe harbor provisions of the Securities Litigation Reform Act of 1995, which are subject to various risks and uncertainties. These risks and uncertainties include risks relating to maintaining and renewing key agreements, including television distribution agreements; the need for continually developing creative and entertaining programming; the continued importance of key performers and the services of Vincent McMahon; the conditions of the markets in which we compete; acceptance of the Company's brands, media and merchandise within those markets; uncertainties relating to regulatory and litigation matters; risks resulting from the highly competitive nature of our markets; the importance of protecting our intellectual property and complying with the intellectual property rights of others; risks associated with producing live events both domestically and internationally; uncertainties associated with international markets; risks relating to our film business and any new business initiative which we may undertake; risks relating to the large number of shares of common stock controlled by members of the McMahon family; and other risks and factors set forth from time to time in Company filings with the Securities and Exchange Commission. Actual results could differ materially from those currently expected or anticipated. In addition, our dividend is significant and is dependent on a number of factors, including, among other things, our liquidity and historical and projected cash flow, strategic plan (including alternative uses of capital), our financial results and condition, contractual and legal restrictions on the payment of dividends, general economic and competitive conditions and such other factors as our Board of Directors may consider relevant, including a waiver by the McMahon family of a portion of the dividends.