San Francisco, CA – November 30, 2004 – Ubisoft, one of the world’s largest video game publishers, announced today that Tom Clancy’s Ghost Recon™ 2 for the PlayStationÃ‚Â®2 computer entertainment system is available this week at retail outlets across the U.S. Developed by Ubisoft’s Shanghai and Paris studios, Tom Clancy’s Ghost Recon 2 for PlayStation 2 is the first-ever Clancy game built exclusively from the ground up for that console. Players embody Captain Scott Mitchell, leader of the elite Ghost Recon Special Forces team, in a crucial mission to defuse a dangerous situation in North Korea in 2007. Tom Clancy’s Ghost Recon 2 for PlayStation 2 acts as a stand-alone prequel to the recently released version of the game for the XboxÃ‚Â® video game system from Microsoft, which is set four years later, in 2011.
To fully immerse gamers in the chaos of the war of tomorrow, Tom Clancy’s Ghost Recon 2 for PlayStation 2 delivers a killer Lone Wolf single-player mode based on prototypical soldier-of-the-future combat equipment currently being developed by the U.S. government, a full team of new Ghosts and a brand new over-the-shoulder camera angle (in addition to the beloved first-person perspective). The game features unique special effects, cinematic sequences, supporting characters and industry-leading graphics – all supported by the Unreal engine and Havok physics (a rarity in PlayStation 2 games). With 10 multiplayer maps, two new multiplayer game modes and full support for 16 players with voice chat, the game also offers one of the best PlayStation 2 multiplayer experiences available.
“A brand-new team of Ghosts is storming PlayStation 2 this week, where they will blow away gamers with near-future realism, intense action, an original single-player campaign and a phenomenal multiplayer experience that rewards real-world strategic military tactics,” said Tony Kee, vice president of marketing for Ubisoft. “Not only is Tom Clancy’s Ghost Recon 2 for PlayStation 2 a completely different game than Ghost Recon 2 for Xbox, and the first Clancy title built from the ground up for the most popular console on the market, it’s the only big military shooter for PlayStation 2 this year and the online shooter to get this holiday.”
About Tom Clancy’s Ghost Recon 2 for PlayStation 2
On July 4, 2007, a North Korean missile base is hacked and used to launch a cruise missile against the USS Clarence E. Walsh in the Korea Strait. While U.S. Intelligence suspects that the North Koreans were not responsible for the attack, the U.S. decides to strictly defend South Korea against possible North Korean aggression. While they mass troops to defend Seoul, the Americans also send Third Echelon agent Sam Fisher to North Korea to investigate. At the same time, the Ghosts are deployed behind enemy lines to carry out sabotage, reconnaissance and quick strikes against the North Korean Army (NKA) should the conflict explode. Officially, not a single U.S. asset is in North Korea.
As the conflict rages, the Ghosts perform a series of successful missions, including the rescue of a dissident officer from a prison camp. During the course of these operations, the Ghosts learn that the architect of the escalation is Major-General Paik, who sees it as an opportunity to seize power and advance his ambitions.
On July 10, thanks to Third Echelon agent Sam Fisher, a cease-fire is signed between the U.S. and the Democratic People’s Republic of Korea (DPRK). For the general public, the war is over, but the actions of Major-General Paik are troubling. Throughout the fall, U.S. Intelligence gathers evidence that Paik is not interested in the cease-fire. Instead, he is building a nuclear program. In November of 2007, Major-General Paik accelerates the program, hoping to launch a pre-emptive nuclear strike. He hopes to reverse what he sees as a cowardly ending to the July crisis, and to force his government to go to war again.
The Ghosts are once again sent to the DPRK, and must now stop the DPRK nuclear program in its tracks.
• Exclusive game design for PlayStation 2: Storyline, level design and cinematic sequences will be unique to PlayStation 2. Developed by Ubisoft Shanghai (Splinter CellÃ‚Â® for PlayStation 2), this is the first Clancy title to be built from the ground up for PlayStation 2. This version acts as a prequel to the Xbox version (set in 2011).
• Wage war online: Up to 16 players online through dedicated servers, exclusive maps and modes, and loads of weapons will provide a top-notch multiplayer experience.
• Complete immersion in the war of tomorrow: Players will utilize the most high-tech, advanced weapons and gadgets to defeat the smartest, deadliest AI yet in this epic struggle. Intense battle sequences, countless enemies and a gritty story power the campaigns.
• New graphic and physics technology: Ghost Recon 2 for PlayStation 2 is built off the Unreal engine, and provides stunning environments, lighting and character detail. The new Havok 2 physics engine provides realistic effects for destructible objects, moving vehicles, ragdoll physics and spectacular special effects.
• Lead a brand-new team of Special Forces: Interact with and fight alongside new characters to the Ghost Recon world – each with his or her own look, personality and specialization. As the Ghost leader, control your squad via voice commands and a new, one-click interface.
• All-new camera angle fully immerses you in the war: Ghost Recon 2 unveils a brand-new camera view to the Ghost Recon world. The OTS (over-the-shoulder) view allows players to see their characters and weapons, and watch them react to surrounding mortar, gunfire and air strikes. Players can also communicate with teammates via hand signals to silently trap enemies.
Tom Clancy’s Ghost Recon 2 carries a “T” (Teen) rating for Violence from the ESRB, with a suggested retail price of $49.99.
Ubisoft is an international producer, publisher and distributor of interactive entertainment products. A leading company in the multimedia industry, Ubisoft’s strong and diversified lineup has grown considerably, as has Ubisoft itself. As well as steadfastly continuing to partner with several high-profile companies, Ubisoft has also confirmed its presence on the global market by developing its own exceptional properties. Founded in 1986 in France, Ubisoft is now present on every continent, both through offices in 21 different countries including the United States, Morocco, Germany and China and through sales of products in over 50 countries. The group is dedicated to delivering high-quality, cutting-edge video game titles to consumers around the world. Ubisoft generated a turnover of 508 million euros for the 2003/2004 fiscal year, up 22.5% at constant exchange rate over the previous fiscal year. To learn more, visit www.ubi.com.
About Tom Clancy:
With over 80 million books sold, Tom Clancy is arguably the world’s most recognized author. His works include fiction such as The Hunt for Red October, Clear and Present Danger, The Sum of All Fears, Rainbow Six, Red Rabbit and the recently released The Teeth of the Tiger. Clancy also writes nonfiction works about weapons and various military units. Four of his books have already been adapted into highly successful feature films.