Source SDK Updated to Allow Custom Content Creation for Orange Box Games
Company: Valve
Valve announces the latest release of its Source SDK, now updated with content and tools to create custom game experiences for Half-Life 2: Episode Two, Portal, and Team Fortress 2. In addition to support for games in The Orange Box, the Source SDK can continue to be used to create content for other Source engine-based games, such as Half-Life 2: Episode One and Counter-Strike: Source. The update is available now via Steam (www.steamgames.com).

Included in the Source SDK are:

· The Hammer World Editor, which provides the capability of creating custom levels for Source engine-based games
· Valve's custom Faceposer tool that allows users to produce choreographed sequences in the Source engine
· A model viewer that allows artists to preview models and their animations quickly and easily
· Source code that allows mod makers to create their own game based on Half-Life 2 or Half-Life 2:Deathmatch
· All of the tools required to make build custom textures and models for Source engine games

Future Source SDK updates will provide new development tools, as well as source code for creating single and multi-player mods that utilize the latest Source engine features. The update is available now via Steam (www.steamgames.com).


For a full list of changes, see the Source SDK Release Notes on the Valve Developer Community site at http://developer.valvesoftware.com/wiki/Source_SDK_Release_Notes.
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Game: The Orange Box (PC)
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