NEW YORK - April 11, 2013 - Independent adventure game publisher Wadjet Eye Games has brought their best seller Gemini Rue to iPhone, iPad, and iPod touch. Inspired by the point-and-click classics of Sierra, LucasArts, and Revolution, this award-winning game combines "old school" adventure gameplay with gritty, low-res graphics and a gripping neo-noir narrative. Gemini Rue is currently on sale on the App Store for $3.99 (regularly $4.99): https://itunes.apple.com/app/gemini-rue/id614678683
The atmospheric Gemini Rue is set in a bleak future dominated by the corrupt Boryokudan crime syndicate. Alternating between ex-assassin Azriel Odin and hospital inmate Delta-Six, players must uncover the secrets both protagonists are guarding and uncover their unlikely bond. Far from a simple port, the iOS version has been extensively optimized and overhauled for touch screen play with larger in-game icons and text, comfortable "point and tap" controls, a hotspot finder to minimize pixel hunting, and a redesigned combat system. In addition, the game is fully voiced by professional actors and includes optional developer commentary.
Gemini Rue is the first commercial game from indie developer Joshua Nuernberger. Upon its initial PC release, the game received honors including an IGF Student Showcase award, an IGN Editor's Choice award, Adventure Game of the Year from GameSpy and PC Gamer, Best Independent Adventure from Adventure Gamers, and numerous positive reviews yielding an 85% average on GameRankings.
"Gemini Rue has been one of our favorite games since Josh first pitched it to us, and we have made every effort to make the most perfect iOS version possible," says Wadjet Eye's Janet Gilbert, who oversaw the game's 8-month development. "We've done a huge amount of work and beta testing to make sure it plays well on a touch screen. We hope people enjoy Gemini Rue on iPhone and iPad as much as PC gamers have, and look forward to bringing more of our back catalog to the App Store in the future."
A Universal App, Gemini Rue runs on iPhone 3GS and above, iPod touch 3G and above, and all iPad models including iPad Mini.
About Wadjet Eye Games
Founded in 2006, Wadjet Eye Games has developed a reputation for producing award-winning and critically-acclaimed adventure games. Committed to creating unique character-driven game experiences around recognizable brands, in 2010 Wadjet Eye expanded to support and publish games by other independent developers. The company's portfolio includes The Shivah and the Blackwell series, both of which have garnered Game Developers Choice nominations, Puzzle Bots, which was selected for the Penny Arcade Expo's PAX 10 showcase, IGF Student Showcase winner Gemini Rue, and the critically acclaimed Resonance. The company is run by husband and wife team Dave and Janet Gilbert out of their New York City apartment. For more information, visit http://www.wadjeteyegames.com.
About Joshua Nuernberger
Joshua Nuernberger is a game designer, illustrator, and storyteller. His first commercial release, Gemini Rue, won multiple Game of the Year awards and was showcased at IndieCade @ E3, the Indie Games Arcade, and the Independent Game Festival. He holds a B.A. in Design | Media Arts from UCLA with a minor in film. His personal website is http://www.thejburger.com.