Montreal, Quebec – (January 29, 2013) - Based in Montreal's growing game community, Wild Games Studio and our game designer Stephane Woods are excited to bring a whole new adventure game to the scene.
They are creating a whole new approach to First Person Shooter, RPG and adventure game genre. Day One: Garry's Incident is a mature Adventure FPS Survival Game of a whole new kind. This project will allow us to complete episode one and eventually bring the complete series on game console in a multiplayer, co-op format. Between episodes, we take your feedback and develop the elements you want to see in-game, in order to deliver you the ultimate gaming experience.
We invite you to visit the Kickstarter campaign of the most anticipated indie game FPS survival of 2013.
Friday September 13th 2013, Garry a good husband and father that had a life and a future. You play as Garry a bush pilot that will end up in a nightmare, loss of his family, a crash in an ancient amazon wilderness, your strength lies in the hope of surviving the day.
A survival type of FPS where reflexes and reflection are useful. You will have to survive in the jungle without pity, find food, build your own weapons and discover an ancient lost civilization with mysterious technology left behind many centuries ago by aliens. A game where the player is the master of his own gaming experience and feeds off the pleasure of improving it.
Key elements of the game:
- Survival FPS
- Search for food and shelter to survive
- Open world
- Create your own weapons
- Unreal Engine 3
- An ancient lost civilization with mysterious technology left behind many centuries ago by aliens.
About Wild Games Studio
Based in Mascouche, Quebec,Canada, Wild Games Studio Inc. is a new video game developer with a global vision devoted to creating games that are original and innovative. Wild Games Studio Inc. began operations in 2010 and creates games on PC/Mac PS3, Xbox 360, mobile and Facebook.
Wild Games Studio Inc. enhances the ability to be a competitive industry leader. To learn more, please visit