Dortmund, Germany (March 23, 2012): Today we like to announce the upcoming release of Solar Struggle for the PC platform. From the 29th of March 2012 on, the game will be available on the LittleIndie platform for € 6.95.
Original game features:
- Thrilling story in 11 missions
- Challenging skirmish mode - beat wave after wave of enemies, customize your ship and unlock new ship classes with more firepower
- Simplified 2D gameplay in a 3D world
- High-definition graphics
- 9 different, playable ship classes
- 36 awards to be unlocked only by the highest skilled players
It took some time to port the game from the original XBOX 360 platform onto the PC. We didn’t want to simply push the game onto the PC platform, but deliver a fully working, PC-optimized version of the game. So these are a few points we’ve changed for the PC version:
- Fully customizable keyboard controls
- Mouse-optimized game menus
- New graphics style
- Higher resolution textures
- Free choice of display resolution
- Integration of the LittleIndie online platform
The development of Solar Struggle began in 2008 by hobby game developer Sascha Kemper. In 2009, after a display of the game at the newcomer area on the German G.A.M.E. association booth at the Games Convention in Leipzig, z-software took care of the project. In 2010, the involvement of Z-Software helped the game to reach our own high-set quality mark for a release on the XBOX Live Indie Games platform. For 400 Microsoft Points, the game was one of the highest in quality and largest in scale ever released on XBOX Live Indie Games. In August 2010, during the gamescom in cologne, the game was finally published on the XBOX Marketplace. It was showed at the public booth of our partner redspotgames, where interested gamers from all over the world could get a glimpse at the game.
In the following months, z-software worked on a spin-off of Solar Struggle, named Solar Struggle: Survival. It released in January, 2011, for 80 Microsoft Points on XBLIG. It featured an evolved version of the original skirmish mode of Solar Struggle, but without the 11 missions-long main storyline.
Now, after two years of being busy with other projects, z-software recently announced the release of the original Solar Struggle game for the PC platform, and now we’re proud to say that the game will be released on the 29th of March, 2012. It will be exclusively launched at the LittleIndie game distribution platform, which was initiated in 2011 by z-software.
You can find the teaser on Youtube: http://www.youtube.com/watch?v=8rawVIbWj0I
Solar Struggle @ XBLIG Marketplace: http://marketplace.xbox.com/en-US/Product/SolarStruggle/66acd000-77fe-1000-9115-d80258550605
Solar Struggle: Survival @ XBLIG Marketplace: http://marketplace.xbox.com/en-US/Product/Solar-Struggle-Survival/66acd000-77fe-1000-9115-d80258550784
Some quotes from your colleagues:
"It oozes polish and the effects are like nothing else on Xbox Live Indie Games."
"the quality of the game is through the roof"
"The visuals are well above par, the gameplay is intuitive and fun, and Awards introduce a competitive element much more impressive than mere leaderboards."
z-software was founded as Z-Software GmbH in 2008 after being a hobby game development team for a long time. PC titles like Doxan, Handball Simulator 2010 and Emergency Car Simulator 2012 as well as console titles like Solar Struggle and Fruitbash have been released in the last years. Their offices are located near the University of Technology in the technology park of Dortmund, Germany.
LittleIndie is an online game distribution platform founded in 2011. It is distributing indie games exclusively. LittleIndie is based on the distribution system Jade:DS by MediaGuild UG, which delivers online content through a small and resource friendly client application. Other features of the platform are achievements, leaderboards and storage for save games, all saved online in the LittleIndie cloud.