Play with the greatness of programming logic in a mind-tingling game.
Algo-Bot world is one of leaking toxic containers, industrial crates and stubborn little robots. It takes place inside an unspecified power plant, in an unspecified future, with an unspecified number of hazardous things waiting for you. Fortunately, there is one thing that is specified: the gameplay!
We know how hard it can sometimes be to wrap one's head around some of the concepts of programming (been there, done that, bought the t-shirt), so we made sure that you were appropriately supervised.
There are two characters in Algo-Bot that will help you throughout the game: Tina, and the Director. Tina is the mechanical engineer of the power plant. She's not afraid of getting her hands dirty, works hard, and likes to crack a good joke every once in a while. She's there to help you learn the basics of the game and give you some tips when you get overwhelmed.
The director, as his name suggests, is the big boss of the power plant. He's not funny. He's stubborn and only concerned about one thing: efficiency in programming. He will remind you of that fact whenever an opportunity for optimization presents itself.
In Algo-Bot, you're given control of a little robot dude. You don't control him directly, you don't make him jump on mushrooms by pressing a single button either. Instead, you set up a sequence of orders for him: go straight, turn left, go straight again, turn right, etc... When you're done creating your little sequence, you pass it onto the robot: it will go around the power plant, following your orders. In a nutshell, the player manipulates sequential commands to order Algo-Bot around in an attempt to reach the given goal of the level.
Of course, your little robot can't just roam freely, it has a job to perform. It must carry around toxic containers, sort them out, re-arrange them and call on smaller robots to help him when he has too much on his hands, you have to provide him with orders for every step that he takes.