1. When a towed object's state (beached/disabled/sos etc) is cleared and an object is towed to space, the flag is no longer reset as this has a side effect of also causing the A/P to cancel any pending orientation maneuvering.
2. Giving the FLY-TO command when the CC is under A/P AI control will now perform the action, regardless of the target type. Previously it would ignore the command if the target could not be attacked (e.g. disabled, SOS etc) because attacking that type of target is against the Rules Of Engagement.
3. The tutorial script now uses the Megaron carrier in order to remain consistent with the tutorial text.