Fixed: Potential client side crash due to unchecked pointer in sniper laser dot
Fixed: Fix SLAMs blowing up when laser penetrates a grate brush
Fixed: SLAMs attached to prop_physics now move with them and explode when their beam is disrupted
Fixed: ShowMenu style menus implemented (Mani)
Fixed: Drain rune no longer reduces your armor when you have more than 150 armor
Fixed: SLAMs now detonate only when their owner dies
Fixed: SLAM view model animation should be more fluid now
Fixed: Player model should now more accurately reflect the aim pitch/yaw of the player
Fixed: Shield now definately aborbs 35% of damage instead of 50%
Fixed: ctf_allowturret 0 should no longer crash linux servers
Fixed: Sniper laser dot no longer draws on top of everything
Fixed: All team colored sprites now use the same material/colors
Changed: Sniper rifle now does 85 damage for a body shot, and 170 damage for a head shot
Changed: OICW airburst now does less damage over a smaller radius
Added: Beam attached to the front of the sniper when zoomed in
Added: Team capture count to scoreboard section headers
Removed: Tau cannon

