* Added the Shroom model, thanks to Magnus Blikstad of WIT Entertainment.
* Druids can now summon a dual classed Shroomish Pet at level 30.
* Fixed the message on Druid's Master â€œInferiorâ€ Animal spell line.
* Fixed the giants' spawngroup in Talrim Hills so Jashaut will now spawn.
* Fixed a hole in the terrain in Anidaen Forest
* Single Player worlds are now backed up at load time to a "world.db.good" file
* Rangers now receive mana
* Paladins mana calculations were changed to reflect Presence adjustments
* Monsters no longer have difficulty modifiers in easy mode
* Shaman run buffs no longer stack
* Vendors no longer run out of stock items (this includes crafting vendors)
* Lessened the effect of the Wild Fire spell
* Increased the potency of the Fireball spell
* Increased frequency of spell criticals and spell critical skillups
* Increased Tactics Defense skill ups
* Mana is no longer consumed when target is out of range, out of sight, or when lacking spell components
* Incorrect item stat names no longer cause a single player world not to load
* Pets no longer cast fear spells
* Adjusted swimming
* Fixed issue with some player skill sounds not playing
* Double clicking Destroy Corpse now avoids the confirmation box
* Keallsovfe now only spawns during the day
* Alliances now auto-split loot money
* Scribing from a stack of spell scrolls no longer consumes the whole stack
* Fixed issue with Monk Feign Death skill
* Adjusted weapon skill, dual wield, power wield, and tactics offense skill ups
* Increased buff times on many spells
* Increased the primary level on a Lich Guardian to 57
* Adjusted all Shaman regeneration spells to be much more meaningful, thanks Langor