Dark Messiah of Might & Magic v1.02 International Patch
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Size: 19.08MB
Downloads: 25,039
Hosted since: December 12, 2006, 6:23 am

Description:
- Combat Difficulty is now properly saved and restored when exiting the game and reloading a saved game (Hard mode difficulty was previously not restored, so, unfortunately, everybody was playing "Normal" after reloading) [WILL NOT WORK ON SAVED GAME DONE BEFORE PATCHING]
- Added a new "Hardcore" difficulty mode
- Re-balanced NPC's strength & health on the second half of the game for all difficulty modes [WILL NOT WORK ON THE CURRENT CHAPTER BEING PLAYED IN A SAVED GAME DONE BEFORE PATCHING]
- Added an intermediary "Texture" setting between "Medium" & "High".
"High" could create an overload with some video card memory: so, to offer more scalability, it has been renamed to "Very High" and the "High" option now offers "Medium" textures for the scenery but "High" textures for the NPCs.
Related Resources:
Changelog: Dark Messiah of Might & Magic v1.02 Patch
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