Knights of Honor v1.05 Patch

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Size: 17.39MB
Downloads: 26,184
Hosted since: January 26, 2007, 3:26 pm
Filename: KoH_Patch_105_GER_UK_FRA.zip

Description:
New features
• NEW: As the player’s kingdom grows, neighbouring AI kingdoms now get more hostile to the player and friendlier to their other neighbours (tweakable).
• NEW: Mercenary camps are now visible on the minimap (light grey squares with a black dot in the middle).
• NEW: When building town improvements, entries with unsatisfied requirements other than gold are now shown in red (instead of being darkened). A darkened item now means that the only unsatisfied requirement for building it is gold (such items weren’t marked at all until now).
• NEW: Added tweaks for modifying AI’s and player’s gold income. The default values in the data files are:
o for the player: 100% at all difficulty levels
o for the AI – 100%, 125% and 150% for ‘easy’, ‘normal’, and ‘hard’ respectively
NOTE: The change is not visible through the interface, it affects directly what is added to the treasury.
• NEW: Reuniting events now may define the titles in the resulting country (for the ruler, the ruler’s wife, the knights and the country itself).
• NEW: Top five most powerful AI kingdoms have defence bonus when fighting on their own territory.
Related Resources:
Changelog: Knights of Honor v1.05 Patch
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