aliVe Mod v1.1:
You want to witness a mutant attack on the bar area?
You want to watch Duty and Freedom fighting for territory?
You want to meet Nimble in the Dark Valley instead of always seeing him sleeping?
A combination of free Alife-controlled AI and new scripted events that make the zone more alive than before.
-bigger variety of monsters that spawn from the beginning
-freed some NPCs of their scripted tasks
---no Quest NPCs (besides Nimble^^)
---sub quests fully functional
---respawn fully functional
-freed some mutants of their scripted tasks
-four times the propability of status â€œwoundedâ€ for NPCs (lie helpless on the floor)
-one ingame day takes twice as long
-3 new unique weapons (automatic Beretta, rapid fire SPAS, Gauss mkII)
-increased weapon ranges for AI (only pistols, shotungs, MPs)
-increased range of some script jobs
-fixed vanilla dialogs (for aliVe)
-many new dialogs for NPCs like Bes, Seriy, Nimble, Fox
-dozens of new script sequences (e.g: bandit raid on the cordon loner camp)
---dependable on player, meaning not everyone will get the same Stalker
-several new mini-quests (e.g give me X to receive one of he new weapons)