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This mod alters all naval units - that is to say, all ships and submarines, as well as the Tempest and Atlantis T4 units,
to leave wreckage behind when destroyed.
Ships:
- explode and sink using the original animations
- leave wreckage behind when they hit the seafloor
Submarines:
- explode and sink when destroyed
- leave a trail of bubbles and the occasional secondary explosion behind on the way to Davey Jones' Locker
- leave wreckage behind when they hit the seafloor
Atlantis & Tempest:
- explode and sink using the original animations
- leave wreckage behind eventually - see "known issues"
Installation
Put the TF_ShipWreckage.scd in your gamedata directory and enable it using the mod manager.



