Redeployement usage was not saved when you reloaded a game under planification.
Fixed the 'dancing forces' effect (display glitch) at the start of AI thinking.
Rare bug fixed where some elements could be integrated to another, unrelated, unit after hosting.
Gameplay changes or additions:
Automatic garrisons conditions have been eased: A new garrison can appears in a region having a depot,
fortress or city of level 7+ if you have enough replacements in your pool and have at least one line infantry regiment in the region, with 51% military control (supply need abandonned, reduction in the control required).