*Savegames will now be compressed, which reduces their size to less than 10% of the original size.
*Random should now work in multiplayer, so that random traits for spawned units are now possible and won't lead to 'Out of Sync' errors anymore.
*The real blockers for multiplayer campaigns have been fixed. So basically multiplayer campaigns should be possible now, though there are probably some problems left, please report what you find.
*A new campaign was added: "The Hammer of Thursagan".